it's super buggy and yet doesn't work on mobile but it's been my childhood dream to make an rts and I have something I can have fun adding different dynamics.
it's much more fun to watch the agent struggle developing an AI instead of play the game itself (tried that at the beginning too).
I hate to sound like a webdev stereotype but surely the parsing step of querySelector, which is cached, is not slow enough to warrant maintaining such a build step.
My driving skills are probably below average. I really like that my car warns me of zebra crossings and can follow the car in front of me with a safe distance.
Many of the modern car features are just useless marketing fluff, but there is some really good progress too.
I’ve got two cars that I drive regularly, a modern day BMW with all the bells and whistles, and an almost 20 year old Honda
Acty Van. It’s 660cc, doesn’t have rear seat belts, or a radio, it does have power windows though.
I enjoy driving both for different purposes, but I have to agree with you. On long distance driving (>200km), the BMW is safer. Cruise control, lane keeping, auto distance. It really makes long, multi hour drives less tiring.
On a trip about 18 months ago I had some Kia soft-roader hire car. I bloody hated the lane keeping (unfamiliar narrow twisty roads are bad enough without the car tugging on the steering wheel).
Conversely the auto-distance thing with cruise control is fantastic - it makes CC usable at way higher traffic densities.
Yes, lane keeping can be quite annoying. I regularly drive a road with side markings but no center marking. The car interprets this as a single lane and constantly tugs my steering wheel into oncoming traffic.
claude opus 4.5 is much more impressive when used in claude code. I also tried it through antigravity but from a users perspective, claude code is magic.
You probably still don't want to risk it in a tight loop. Relying on those optimizations may not be the most reliable choice when you think about all the different JS engines, platforms, system load, operating systems...
Yes, foreign intervention worked wonderfully in Iran, Iraq, Afghanistan and other parts of the world. We should also thank Russia for trying hard to extend its thriving democracy to Ukraine.
it's super buggy and yet doesn't work on mobile but it's been my childhood dream to make an rts and I have something I can have fun adding different dynamics.
it's much more fun to watch the agent struggle developing an AI instead of play the game itself (tried that at the beginning too).
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