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A game made without coding (scirra.com)
5 points by tlarkworthy on March 7, 2015 | hide | past | favorite | 2 comments


This looks cool. It looks like Unity. Though I'm really dubious about the game logic being faster to implement without coding.

Unity has a very comprehensive animation system that you can program entirely using the UI without code, with flow charts and so on. I never use it because it is so slow and tedious to drag lots of boxes around and connect them and fill them in rather than write one line of code with a simple equation. I feel the same about Strumpys shader editor for example.


Its aimed at beginners. If you know the logic and design upfront, I think coding is quicker. But this allows you to iterate ideas at a faster pace than coding. Its not really a Unity competitor, its a totally novel way of doing things. I think this game is the first proper polished game from the tool.




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