You have reminded me of a talk that Jonathan Blow (of Braid fame) gave on the importance game prototyping back in 2007 that is vastly relevant to this comment, and a pretty interesting watch as well:
http://video.google.com/videoplay?docid=3727092195323329487&...
You have reminded me of a talk that Jonathan Blow (of Braid fame) gave on the importance game prototyping back in 2007 that is vastly relevant to this comment, and a pretty interesting watch as well:
http://video.google.com/videoplay?docid=3727092195323329487&...