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I am generally not in favor of adding regulation, but this is a place where I would support it.

Anything that you BUY needs to be your property. This means you must have the ability to:

1. Transfer ownership of it (either temporarily as a loan or permanently as a sale). Digital-only doesn't preclude this: the store can have a "transfer" functionality.

2. (Within reason) use it at your discretion at any point after the sale. This means that a company cannot "revoke" your access at a later time. Specifically for content that is DRM locked, if they decide to sunset that service (store, DRM server, whatever), no problem! just offer DRM free (or generally lock-free copies). I have no problem with Sony not offering DRM free versions of games that I can still download and play with the store. But if that goes away -> you must give me a path to local ownership.

(Multiplayer games that require server infrastructure are a bit more complex, and I'd leave aside for now).

This should apply equally to video games, movies, books, music. Any digital content.



You're not in favor of adding regulation, except when it comes to issues you understand and care about. All the oversight and regulation about everything you don't care and/or know about is big bad government overreach. Every government agency is a useless waste of your tax dollars, except the ones you rely on and the ones where you have friends that work there. Do I have that right?


I think “when you buy a product, be it a game, a house, a car, a computer, a tractor, washer, TV, it should continue to operate without rent-seeking behavior” is the best type of straightforward, uniformly-applicable pattern of regulation one could hope for. Opposing rent-seeking is literally why we have American democracy, which paved the way for French, Brazilian, Canadian, Indian, Mexican and so many other democracies. Kings were the ultimate rent-seekers: every citizen was the product.

It’s not like this is some special case. People make the exact same arguments against John Deere, Tesla, Apple etc. And it’s a major reason many understand we should favor local (or local-capable/open-weight) AI/LLMs. I think “for any product whose support is discontinued, with more than X users, either open source all relevant software and hardware schematics, or provide a binary that will work on the hardware in perpetuity without DRM checks, based on industry” is a miniscule request in the face of any of these industries. I’d say, for instance, weights for discontinued Claude and OpenAI versions would fit. And it’s exactly the type of problem (functioning) democracies are meant for.


> Opposing rent-seeking is literally why we have American democracy, which paved the way for French, Brazilian, Canadian, Indian, Mexican and so many other democracies. Kings were the ultimate rent-seekers: every citizen was the product.

It's really not. Opposing rent-seeking in a general sense isn't what motivated the American revolution; and the King of England in the 18th century wasn't primarily a rent-seeker. The royal family did and does own a great deal of land in Britain which they collect rents on, but this is true of a lot of the historic and current British nobility; and the institution of the British monarchy was and is doing a lot of other things socially that just have no relationship to rent-seeking one way or the other. Ruling monarchs aren't "rent-seekers" where their citizens are "products", except insofar as any government of any group of people is; and I think that's way too reductive a way to explain why societies and governments work the way they do.

Rent-seeking is a temptation that all sorts of people under all sorts of political and economic systems are prone to. Democracy is no particular guard against it, because people who benefit from rent-seeking in some particular set of circumstances can vote too.

This isn't to say that rent-seeking is good, but it's also a pretty hard thing to regulate. It's really hard to codify in law which economic activities are rent-seeking and which ones are people buying a product or service that someone else thinks is a bad deal for them.


Members of parliament who owned stock in the East India company bailing it out by allowing it to sell tea directly to the American colonies?


No taxation without representation?


Also: Those ownership/privacy obligations to customers should come first in bankruptcy proceedings, ahead of other debts.

IANABankrupcyLawyer, but I believe the status-quo is that various promises like "we'll open-source the server in the end" or "we'll never sell your data" can become voided in the name of making a buck to repay the landlord or business-partner.


Reasonable compromise: do this or your copyright is voided.


I think the obligation should be transfer to the copyright holder in the case of bankruptcy. They can then choose to either make individual buyers whole or give up copyright protection.


That might work for static videos and music where the thing isn't interactive, but I don't think it maps cleanly to things like games with an online component, or "we won't sell your private data" SaaS promises.

For example, imagine an MMO, where the buyer says: "I want the trademark and the copyright to all textures and 3D models, but I am not buying the copyright to the source code because I'm going to make a sequel."


>>I think “when you buy a product, be it a game, a house, a car, a computer, a tractor, washer, TV, it should continue to operate without rent-seeking behavior” is the best type of straightforward, uniformly-applicable pattern of regulation one could hope for.

This is why I love Hacker News; I feel you genuinely believe this - that designing and enforcing the law around digital property rights is the easy, straightforward, and the priority/important law :).

(I don't disagree! I'm a computer geek too, this stuff is important and visible to me as well. But let's have awareness of a) the actual complications around crafting and implementing laws around something so massively complex and constantly changing, and b) where the actual priorities for vast majority of people in the world may be:)


a) no one said it was easy. I'd just like some progress on it instead of another 30 years of slowly losing rights to things I buy.

b) yes, there are more important regulations to take into account. But governments also deal with hundreds of proposals. I can want proper digital ownership and still care about building more housing, creating stronger labor protections, and overhaulijg urban development.


A simple law: everything the customer buys must always behave *in favor of the customer over anything else*. If the product/service contradicts this, it must be fully stated before the purchase and cannot be updated. <= This would be a sane balance.


Depending on how you (you specifically) are defining "fully stated":

1. This is very literally what already happens, it's called a EULA.

2. In practice this means you are required to personally come to the customer's house to fix bugs (or any other ridiculous edge case that wasn't "fully stated"). As much as I strongly agree the law should swing much further in the direction of the consumer, as GP points out, that only holds until it's your obligation to the customer on the line. "In favor of the customer over anything else" is not a legally viable clause.


> This is very literally what already happens, it's called a EULA. Yes, but they "reserve the right" to update whenever, making it pointless

> "In favor of the customer over anything else" is not a legally viable clause. I'm sure that legislators could put the principle down in a much clearer way. What's lacking is the will.


> I'm sure that legislators could put the principle down in a much clearer way.

That's precisely the problem here. You're "sure" that a problem you don't actually fully understand is trivially solved in a simple manner, when the reality is that this sort of thing is incredibly complicated, and there's a multitude of reasons and competing interests that have resulted in the current equilibrium.

This is the sort of change that requires a country's laws to have to be rewritten from the ground-up, because it invalidates so many assumptions. It's the sort of thing you typically need a constitutional amendment (or at least, a novel interpretation of the existing text) for.

So, yeah, they're lacking the political will for that.


It's not that I don't agree, but lawyers will then ask you to define "buy" in such a way that it is distinguishable from a perpetual lease with a cancellation clause _to buyers_, without also disallowing a lot of actually useful leasing agreements.

The thing is, you never did _buy_ that Steam game. And you never bought the software on the TV, which you did buy the hardware of, you bought a software lease along with the hardware.

The latter case I can see something to do about - define the software and its functionality as an "essential component" of the hardware, and require companies to not break essential components of hardware they sell. They can stop offering online services, but the rest of the device should keep working.

For pure software leases, I don't see a good way to not have them be whatever the contract say they are, not without reclassifying them as something else than a copyrighted work. (But then "sellers" should be very clear what you're "buying".)


A lease should have a clear timetable. How long am I leasing this thing for? 1 year? 3 years?

I'm fine with companies leasing software. I don't like it, and I much prefer buying, but that's fine. That is what software subscriptions are, the terms and conditions are clear.

"Buying" something where access can be revoked at any time, for any reason, needs to become illegal.


> It's not that I don't agree, but lawyers will then ask you to define "buy" in such a way that

One fundamental thing would be to make it illegal to lawyer redefinitions of common words. If the sales of a game uses the word "buy" it should not be legal to redefine "buy" in that context to actually mean lump-sum lease or something.

I'm pretty sure the game studios wouldn't like me to buy their games if I were to amend the terms of sale with a clause in fine print that the term "pay" means "setting up a temporary IOU for which I reserve the right to have it resolved into nothing at my discretion". So, I'll pay later if I decide pay, maybe never. That's effectively what their "buy" means.


> it should not be legal to redefine "buy"

Your post made me go on a thought exercise: imagine a world where you could either own or lease software products. Game developers could decide whether their customers can actually buy the product (which involves ownership) or just the traditional licensing/leasing, which is the prevailing model today.

How would ownership actually work? What does ownership of digital goods mean? Can they even be owned? You get 1 copy of the bytes? How is this enforced? What's to stop you from just selling it multiple times?

If you can't resell it, then what do you actually own? The right to use the product in perpetuity? But that's just another form of lease, no?

Am I getting bogged down in semantics?


Just get the crypto bros involved. Track the license using blockchain. Should allow transferal of the license without allowing endless duplication.


“distinguishable from a perpetual lease with a cancellation clause”

Perpetual lease is not a valid concept. I mean it is, just like perpetual employment is - we call it serfdom or slavery.

Iy serves no legitimate purpose. It’s just a workaround.

If you cannot define meaning of “Buy” then you cannot govern at all.


You never bought the movie on a DVD either or the text in a book. Yet everyone understands what is meant. This isn't really something that needs complex legislation.


>but lawyers will then ask you to define "buy"

Why would they ask me? I'm a nobody.

Now, I'm sure some disciplined software lobbyist have spent a very long time and can answer such questions in legslese that protects the customers. Let's find them.


Slave owners, such as all of the so-called founding fathers, were as much rent seekers as any king


not all of them, as 15 of the 56 signers of the Declaration did not own slaves.

>> https://en.wikipedia.org/wiki/Slavery_and_the_United_States_...


Of those 15, it might be illuminating to know how many did not on grounds of principle versus merely that the cost/benefit didn't favour it for them at that time?


Slavery was a controversy from the beginning that finally bubbled over into the Civil War. It was not, as this question seems to imply, a near universally approved of practice where a few just didn't happen to need slaves.

That doesn't justify allowing it for almost a century. The US was comparable to the rest of the West, in this regard. The final abolition of slavery in Britain wasn't until 1833.


I don't think the above commenter disagreed with the need for regulation and the justification for it in this context. But that regulation isn't just for the things you think should be regulated and everything else shouldn't be.


>’s not like this is some special case. People make the exact same arguments against John Deere, Tesla, Apple etc

I think the apple sympathizers are a great case on some of the hypocrisy, actually. Seeing people condemn the DMA definitely shows some people will play favorites when push comes to shove.


Hear, hear! One of the best comments I've read in over a decade on this site


This is an impressively uncharitable read of GP, and in my view totally uncalled for.

People who "generally" oppose "regulation", in my experience, very often have very good reasons for having adopted that stance, that are rooted in examination (or at least knowledge) of several actually existing regulations. And I would hope we all agree that there are plenty of really bad regulations out there. (If not: I invite you to check out the book https://www.amazon.com/Three-Felonies-Day-Target-Innocent/dp... , and consider how this legal state of affairs could come about.)

The entirely unfounded allegation of cronyism ("and the ones where you have friends that work there") is especially absurd. Where the guidelines say

> Please don't use Hacker News for political or ideological battle. It tramples curiosity.

this is the exact mechanism for "trampling curiousity" I imagine the site staff have in mind. Why would anyone who can offer you an alternative point of view, want to participate in an environment where responses read like this?


I agree that the characterization was uncalled for in the post you replied to. But I don't agree with your statement that most people who generally oppose regulation have good reasons for doing so. Conservative media outlets have pushed that stance for decades now and it gets regurgitated all the time. Ask most of them what specific regulations they want to see gone and you'll get a blank stare.


I am criticizing a common pattern of thought that I observe, including in the post I responded to. "I'm against X in general, but in this case X is warranted" is a very dangerous thought process, and I believe a good way to try to dispel it is to ask "are all the special cases just ones that you understand and affect you personally, and all the 'in general' ones that you don't?". It doesn't need to be 100% accurate to be a good challenge of the thought pattern.

Yes, there are really bad regulations out there. Some of them are well-intended but poorly thought out, but even more are regulatory capture that is enabled by the same "they're all bad anyway" attitude. Let's work on improving regulations. In my experience, the people who are "against regulation in general" are not the ones who are interested in improving the regulatory body as a whole, and in fact work directly against it.

> The entirely unfounded allegation of cronyism ("and the ones where you have friends that work there") is especially absurd

I was not accusing anyone of cronyism. I was saying that people who have friends who work at, say, USGS, probably talk about what they do and understand that they actually serve a useful function. I am challenging those people to consider the fact that perhaps agencies they've barely heard of also serve a useful function, and they would also support the existence of that agency if they had had conversations with people who work there. Cronyism has nothing to do with it, only familiarity, understanding, and a personal connection.


"Criticizing a common pattern of thought that I observe" is just weasel language for strawmanning and/or ad hominem. Your initial comment is extremely uncharitable, breaks a ton of HN rules, and is completely fallacious with zero (edit: negative, because it actively degrades discourse on HN) value to it. Suggest not doing that.

Your comment trying to defend yourself is also full of fallacies and emotional manipulation. Don't do that either.


You did a summary of conservative ideology. All laws should be abolished so I can do whatever I want, but laws should regulate everything I do not like and the punishment should be harsh.

It is an ideology based in short-term self interest. It is the way toddlers think about the world before growing up.

Laws should help to create a well functioning society where everybody can participate and benefit from it in a fair system. Regulations are part of a functional society.

Digital ownership is not different from anything else. Regulate it correctly or the most powerful people will just take away everything from you.


I think it's an accurate description of a common way of thinking, though I wouldn't call it conservative in the global sense.

Another is some of the domestic manufacturing or hard tech movement people who present lofty ideals about jobs and sovereignty and so on. But there's a claim that when the surface is scratched a bit, it devolves into a want to keep their imported cheap input materials tax / toll free while introducing taxes and tolls to their foreign competitors' end products. I mean who would pay for domestic materials, they're much more expensive, there'd be no margin!


> I think it's an accurate description of a common way of thinking, though I wouldn't call it conservative in the global sense.

It's not a common way of thinking, not in my observation.

Conservative / neo-liberal narratives push strongly against any form of "bigger picture view", more explicitly against solidarity, fueling this mindset of "I only support what profits me personally", i.e. "everyone's taxes should be used for roads (because I have a car), public transport is a waste of money (everyone should buy a car)".

-> It's a vertical word-view, where others are seen either above you (appease them) or below you (disregard them, they should appease you)

--

Liberal citizens still (try to) build on a sense of solidarity, of common investments for the "greater good" of a just (future) society, i.e. "I do have a car, but a stronger public transport system is a benefit to me and my peers"

-> It's a horizontal world-view, where others are seen equal to you and people are much more willing to stand up for each other and unite their voice for a cause.

--

I'm aware that this is not that visible in US, because there are only two major parties here, which both try to please the maximum of the middle spectrum. So both follow a rather conservative narrative and tend to pay lip-service only.

In countries with more than two major political parties it's more visible because the "center-left" democratic party is also threatened by competition from the "left", not just from the "center-right"/"right" party, so they need to acknowledge that citizens raise DEMANDS to them and are willing to walk away if they are not met.


IMO it is extremely common. It is practically the default way people think government should work when they have done no reflection on it (which is still a pretty high number of people, few people reflect that much on how government works or is structured). This is why everyone bitches about how taxes are high and doesn't even know what's in the government budget, or whether or not taxes are ACTUALLY higher than X years ago. They just know that money gets spent and its *THEIR* money so by golly are they gonna get mad when something doesn't work how they want it because it's so *obvious* how to do it right.


I understand his comment as being against dumb regulation that only ads unnecessary bureaucracy or stops/limits progress. But he would support a regulation for this because it's a violation against the property of the buyer.


Dumb regulation being subjective


Subjective being subjective


The word subjective is not itself subjective. People understand the definition of the word subjective.



What people deem to be subjective is very often subjective. You disagreeing simply proves the point.


> being against dumb regulation that only ads unnecessary bureaucracy or stops/limits progress

Does such strawman regulation even exist? Some regulation is intentionally designed to limit “progress”, where “progress” happens to have negative externalities.

It’s kind of a self-legitimizing opinion. Of course anyone would be against unnecessary regulations. I think the real world is not arguing about whether a regulation is necessary, but rather if the economic burden it creates is worth the positive impact it has on society, which is highly contentious, highly subjective debate.


It takes a minimum of 600 hours of training to get licensed to cut hair in California.

Pex plumbing is banned in Chicago as a union protectionist regulation.

The "chicken tax" regulation scheme has screwed up the US truck market for decades.

Electrical code requirements for the wiring of kitchen islands have changed drastically with very small justification within a short span of time.

To this day it is illegal to trade onion futures in Chicago due to an attempt to corner the market on onions decades ago(probably over a century can't be bothered to check).

Many European countries have draconian laws about air conditioning that are killing people this summer.

The affordable care act is written in such a way that the only way for insurers to increase their profit margin on health plans is to increase the cost they pay out to providers ("gold plating")

CAFE fuel economy standards have lead to the arms race of increased vehicle sizes for unnecessary reasons.


> Many European countries have draconian laws about air conditioning that are killing people this summer

Cite your sources.

There are specific issues in specific places (eg heritage restrictions in Paris), a higher prevalence of shared infrastructure rather than single family homes, and a higher level of renting rather than home ownership.

And there are people on the green-left end of the political spectrum in parts of northern Europe with weird hangups about air conditioning.

But as best I can tell this claim is false; the biggest reason why air conditioning is not so widespread in Northern Europe as in the United States is that the climate simply hasn’t, until recently, required it.


> biggest reason why air conditioning is not so widespread in Northern Europe as in the United States

It certainly is a transitional period where each summer more and more people realize that eventually something needs to be done, "maybe a/c next year" for many years until the year of installation finally comes.

In Northern Europe it certainly is still a rare occurrence that everything gets heated so warm that the air does no longer cool during the night and you can't cool down for the next day. Yes, we do get heat waves but they don't last very long. Yes, summers are mostly getting hotter but it's still nothing like in southern Europe. We might have several weeks of 25-28C with a lot of lakes and sea to dip into.

Admittedly it can be tormenting in city apartments where you might not have a place for A/C even if you wanted to, and where you might not have enough outside walls to effectively cross-ventilate. Further, the stone and pavement in a city absorb heat like a sponge which keeps the average a few degrees warmer than greenleaf areas across the hot season.

Yet I think maybe half-ish of households (or at least detached houses) already do have A/C. Installations have been steadily creeping up in the last 25 years. But those units aren't there because of their cooling capacity (which isn't necessarily always even used). Those are air-to-air heat pumps that keep the house warm in the winter, and can be used for cooling in the summer.


> climate simply hasn’t, until recently, required it.

I would qualify that as it hasn't required it since the invention of air conditioning.

Which also isn't strictly true; the high temperature for Paris on July 1st this year is identical to the high for the same day back in 2015[1], and there are several times since 1970 that the temperature was over 30C.

Other sources[2] indicate 1947 was just as brutal as 2019 and 2022, and the warmest night was in 1772 (27.5C)

[1] https://weatheronthisday.com/intl/paris/7/1

[2] https://en.wikipedia.org/wiki/Climate_of_Paris (standard Wikipedia reliability warning applies)


Outside air temperature isn't an issue. It's not like people drop dead the moment it hits 40. The problem is that after a few days of that everything is heated up through and you have no place to escape it. That's new and hasn't been happening before.


But "somewhat longer heatwave" isn't as scary sounding as "HOTTEST EVER RECORDED TEMPERATURE IN $LOCALE!!!!!!" which is why all the scaremongers keep screaming the latter.


We're warned of heatwaves and given instructions on how to not die all the time now. Not once did this occur when I was a child where I live. Record temperatures are more shown as an almanac style this is what's happened today whenever I see them. Personally I wish more scaremongering were happening right now.


> Personally I wish more scaremongering were happening right now.

You might be the first person in history to say that


Yes, there have been hot days across northern Europe before; however, the frequency of very hot weather has increased substantially.

It may not have gotten the headlines of this year’s heatwave, but we were in Switzerland and Germany for a month last July. For three of those four weeks, it was stinking hot. The maximum temperatures weren’t so bad, but the nights were oppressive, and there was no letup. If that’s going to be the norm most summers, it absolutely justifies investing in air conditioning.


German here: you are not allowed to install anything thats visible from the outside without the owners aproval (70% of people Rent in Germany) or even the aproval of the Apartment Owner Association (Imagine HOA but for Apartments and every bit as dumb)


German here: 53% of the Germans lives in a rented home.

Source: https://ec.europa.eu/eurostat/web/products-eurostat-news/w/d...


whoops sorry I think i mixed the numbers up with the EU average, which is close to 70% point in case is that its much much more than in other countries.


So then in Europe you are just as banned from installing an AC unit as I was here in the states in a rented apartment.

Hint: that's not "It's banned in Europe", that's "Landlords generally suck in any possible way"


Person living in Germany here: everyone does it anyway, if it's a temporary installation.


I have seen enough people complaining about someone putting up an AC even the Midea Portasplit.


> https://www.build.aau.dk/report-from-aau-warns-danish-homes-...

The Danish Building code has requirements for retaining heat in the house, which is great in the cold winters, but devastating in the heart of modern summers. Combined with rules that practically require large south-facing windows to satisfy the total energy requirement limits, it gets very, very hot. And air conditioning subtracts significantly from your energy rating, making it almost impossible to include AC in a new building and satisfy the emission rating that any new building must satisfy.

The code allows only 25 hours a year where indoor temperature exceeds 28 degrees, but the validation of a building uses old temperature data, so on practice it's more hours of higher temperatures, and for houses that, even if you want to add AC later, wasnt designed for that.

Abs to add insult to injury, if you renovate an older building, you _can_ be required to bring it up to modern specs. That can be so expensive that it's cheaper to tear it down and build a new building. Because you can't do something half-good?

The building code _is_ a real problem, and changes ... well, haven't happened yet, so the buildings built today will be unlivable for as long as they stand in the new hotter summers.


Practices that retain heat usually also retain cold, or?


Yes. I don't get that hang up. I bought new apartment in 2024. It has triple pane windows, and 20cm of styrofoam on the external walls.

I can cool down entire 70 square meters apartment with single 3.5kw split; that has worked well in the recent 40 degree heatwave. It does not even use "higher gears" to maintain the 24-25 degrees inside.

Not to mention it's usage overwhelmingly correlates with sunshine availability.


Only if you have cold to retain...


These are excellent examples. Regulations are not inherently good or bad, and one of the issues we seem to have in the US is a lack of honest accounting, sometimes purposefully and sometimes due to a lack of state capacity, what the costs and benefits of different regulations are.


> Many European countries have draconian laws about air conditioning that are killing people this summer.

I keep seeing people say this but they don’t have any evidence, seen it tons online the last few weeks even on HN. What’s the deal? One person the other day went so far as to say that multiple EU nations have banned AC, which is completely false. You can absolutely have air-conditioning in Europe. Some places have stricter rules about permanent installation, such as HVACs in older areas, but there are plenty of air-conditioning units people can just pick up and use the same day in those cases. You can get AC units in European nations. You don’t have to just roast for no reason because of the government.


Just to add, the regulations you mention aren't even about AC, it's about modifying buildings' "looks". You can still install AC if you figure out where to put the outside unit - roof, balcony, inner yard, ...

Not everyone has the ability to install personal unit where they live, that's true, same way they can't install satellite dishes for example.


> decades ago(probably over a century can't be bothered to check).

https://en.wikipedia.org/wiki/Onion_Futures_Act passed in 1958, just FYI.


I’ll take your word on the other points but this one:

> Many European countries have draconian laws about air conditioning that are killing people this summer.

Needs some debunking. In fact, I think you may have been fed lies because the UK government felt the need to specifically call this out:

https://mhclgmedia.blog.gov.uk/2026/06/25/air-conditioning-r...

In short: AC in the home is legal in the UK subject to following regulations, both national and local. Councils are generally happy to tell you how to comply, in my experience with building control.


Reading that sort of thing is kind of amusing, e.g.:

> In most cases, planning permission is not required to install it for a small home if it would not materially affect the appearance of the building from outside.

Substantially all air conditioning units affect the appearance of the building from the outside because they require a coil or vent somewhere on the exterior of the building to expel heat.

> Building regulations already require new residential buildings, including houses, flats, student accommodation, residential care homes and children's homes, to be designed to minimise overheating.

If planning permission for aircon was denied, worry not, because the building code now requires measures that will keep some new buildings to a temperature ten or twenty degrees cooler than the older buildings (planning permission for aircon likewise denied), which is quite a difference when even the newer buildings are over 100 degrees Fahrenheit.

They wouldn't need to spin it like this if there weren't actually buildings where people want to install air conditioning and are prohibited from it, because if that was the case they would have said that.


You're completely misreading regulations. "Materially affect" does not cover things like "puts a unit outside" because otherwise putting a satellite does would "materially affect the appearance of the building from outside," yet millions of people get Sky TV.

> If planning permission for aircon was denied

Again, this is not part of the article because it literally says you don't need planning permission! There are regulations you must follow about the size and location but, as long as those are followed, you don't need planning permission. At most, you alert Building Control who will tell you the process and, as long as you follow it, they will sign it off.

For the avoidance of doubt: getting work signed off by your council's Building Control department is not planning permission. As long as your work follows the regulations, they will sign it off. Planning permission is ONLY needed if you want to do work outside of what building regs normally allow for residential properties.

> They wouldn't need to spin it like this if there weren't actually buildings where people want to install air conditioning and are prohibited from it

They wouldn't need to spin it like this if the media and their useful idiots like you didn't outright lie about what was actually happening.


> "Materially affect" does not cover things like "puts a unit outside" because otherwise putting a satellite does would "materially affect the appearance of the building from outside," yet millions of people get Sky TV.

They're referring to regulations by the local council. All of them are different. Millions of people being able to install a satellite dish is entirely compatible with any number of different people in different localities being refused because the condenser is "ugly".

> Again, this is not part of the article because it literally says you don't need planning permission!

It literally says:

> In most cases, planning permission is not required to install it for a small home if it would not materially affect the appearance of the building from outside.

Which strongly implies both that there are cases when it's required anyway and there are cases when it would "materially affect the appearance of the building from outside" since otherwise they wouldn't need to qualify it.


> the condenser is "ugly".

"Ugly" is not part of planning regs. Local council planning regs cannot override statute and they don't deviate that much. You'd know this if you lived in the UK (which you don't).

> Which strongly implies both that there are cases when it's required anyway

I explained why you might need planning permission: because your planned work sits outside of building regs.

> there are cases when it would "materially affect the appearance of the building from outside"

Yes, those are things like "it's too big" or "it's a listed building." Instead of hand-waving about things you don't understand, put some fucking effort in and show these cases that are obviously reasonable but still being blocked.

Here, let me add yet more research since you won't do it yourself: https://www.checkatrade.com/blog/expert-advice/air-condition...

A list of reasons air-conditioning might require planning permission. Are you telling me that you, Anthony, know more about building regs in the UK than:

* Residents of the UK who have to work with them when they want to building work on their home.

* Companies who work with building contractors in the UK.

* The UK Government.


> "Ugly" is not part of planning regs.

The phrase "materially affect the appearance of the building" has a pretty strong implication that the aesthetic effect is regarded as undesirable.

> Yes, those are things like "it's too big" or "it's a listed building."

And what then happens in the cases where "it's too big" or "it's a listed building"?

It also includes things like "it's going on a pitched roof" or "it's too close to the property line".

> show these cases that are obviously reasonable but still being blocked.

Demanding "obviously reasonable" is the crux of the banality of evil. Many things are non-obviously reasonable.

Who needs to put the unit on a pitched roof? That's weird. Just put it on the ground. Unless you own a unit on the second floor of a building and someone else owns the yard, and then you can't.

Your link has "too close to the property line" at within a meter. That's really close, who would need to do that? Well, the UK has millions of terraced houses that directly abut the property line. Some of them don't have a yard at all (and then we're back to the roof), others have one so small that being that close to the property line may be the only available place to put it.

Are these cases "obviously reasonable"? Putting the unit on a pitched roof is still weird and ugly. It's not that hard to understand the neighbors not wanting it that close to the property line.

But there is nowhere else to put it and then July makes the building hot enough to be a danger to life. At which point a rule motivated by the aesthetics is doing something objectionable.


I’ll be honest, I’m not reading your comments any more until you can provide sources that there’s actually an issue in the UK. I’ve done you the good grace of showing you my receipts so until I see some text that starts with https:// I’m ignoring you. I didn’t even bother to read your reply here because it’s a waste of my time.


You’re just making up definitions and interpretations while this person is telling you exactly how it works. Playing steelman does not foster dialogue and understanding.

You can install AC in the UK. It’s not as big of a deal as you’re making it out to be.


> Many European countries have draconian laws about air conditioning that are killing people this summer.

There are very few laws which can say what you are allowed to do with your owned house. One of them is when it is of historical value. Then you aren’t allowed to change pretty much anything.

The rest are just landlords who want to fuck you over.


Are you agreeing with the parent and giving examples of regulations that have been debated? Or are you trying to give examples of some of the "strawmen" regulations?

A lot of these examples are pretty subjective or missing context...


> Does such strawman regulation even exist?

Yes, the DMCA is a great example, but corporations write those regulations and bribe government to pass them. That's not really an example of evil government as much as it is an example of evil corporations, although it does illustrate how much work is needed to limit the influence of money in politics.


> That's not really an example of evil government as much as it is an example of evil corporations

It's the corporation's job to advocate for favorable regulations and the government's job to enact regulations that benefit the general public rather than special interests. Only one of them is bad at their job.

> although it does illustrate how much work is needed to limit the influence of money in politics.

It's actually the perfect example of something where "money in politics" isn't the problem. The companies that lobby for the DMCA are the media companies. They donate their share of money but by far the largest source of their influence is their ability to run sustained unfavorable coverage against politicians who cross them, which would continue to be the case even if they couldn't transfer a dime into the politician's own coffers.


Corporations aren't wild animals that just happen to have an anti-social nature. They are fictional entities / groups and people and are allowed to do whatever we want to allow them. It's perfectly valid to say that corporations that keep pushing for anti-society legislation get shut down entirely instead of having the government and voters have to continually resist them. We don't allow individuals to do whatever they want to further their own interests either and lock up or even execute the worst misbehavers.


Corporations are like wild animals.

Individual people are diverse and creative. The behavior of large organizations differs because that individual behavior is getting merged into an aggregate. The choices of any given individual are diluted to such an extent that the organizations then behave stochastically in response to incentives, and therefore the same as one another when they're operating under the same set of incentives.

Which corporation would you propose to shut down? It would have to be all of them, and then the ones that replace them again. And the government itself, since it too is a bureaucratic organization that will engage in regulatory capture to expropriate more funding/power.

You cannot prevent the incentive to seize power, which comes from human nature. What you need is a system which is structurally resilient against its concentration/centralization.


> It's the corporation's job to advocate for favorable regulations

Bribery is not advocacy.

> the government's job to enact regulations that benefit the general public rather than special interests.

No argument there, but so far companies and corrupt politicians have conned a large percentage of the public into accepting that it's okay and that any constraints on what a company wants to do is a terrible thing. We're currently under a very pro-bribery admin.

> The companies that lobby for the DMCA are the media companies. They donate their share of money but by far the largest source of their influence is their ability to run sustained unfavorable coverage against politicians who cross them

I'm not entirely convinced that media coverage is more influential than bribes, donations, and the revolving door. That argument also only works for the media industry and not the other countless industries which bribe government. The oil and gas industry have been getting their money's worth https://www.forbes.com/sites/saradorn/2024/05/10/energy-indu...


> Bribery is not advocacy.

The revolving door is bribery, but now propose a solution to it that doesn't preclude every member of a politician's extended family from having a job in private industry regardless of whether that person had any say in their relative running for office.

Running issue ads pretty much the definition of advocacy.

> That argument also only works for the media industry and not the other countless industries which bribe government. The oil and gas industry have been getting their money's worth

The industries that it does work for are some of the biggest problem ones. Media consolidation is a major long-term problem that the government seems entirely incapable of redressing, and the same issue presents with tech companies. Twitter/Facebook/Google at this point have more influence over what people believe than CNN/MSNBC/Fox News.

Moreover, influence over the media is only one way that corporations influence politicians. Let's take your example. From soup to nuts, the US oil and gas industry employs more than 10 million people, and those people are concentrated in specific places. (This is also why coal in the US is dying and never coming back; employs less than 1% as many people.) The auto industry employs another 10 million Americans and has a strong preference for cheap gas.

The major alternatives to oil and gas are electric vehicles (majority of worldwide EV batteries made in China) and solar panels (made in China again). The US could make those things, but it would require significant taxpayer subsidies, since China subsidizes them too. Moreover, it will never be the same number of jobs because EVs and solar panels are simply less labor intensive. EVs are mechanically simpler and require less maintenance/repair than ICE powertrains and solar panels are essentially semiconductor manufacturing, which is not a major source of blue collar jobs.

Meanwhile the main argument against oil and gas is CO2, which is a huge international problem that countries have a poor incentive to tackle individually. So the political incentives to address it in the US are screwed regardless of whether the industry pays the politicians a cent, because the politicians don't want to lose millions of jobs and billions in tax revenue (which, despite the subsidies, the oil industry still pays on net).

More to the point, it's the media that keeps telling people that it could be fixed with campaign finance reform, even though it can't, because that's the one that privileges them as the ones who can run advocacy pieces without paying a third party to air them.

Whereas to actually make a dent in the part of the problem related to money being used to pay for attention, you need something more like antitrust so that you don't have megacorps like Comcast NBCUniversal, Google and Facebook in control of what such a large proportion of the public believes. Which is exactly what the media corporations don't want, so they redirect blame onto something else.


Only the regulation that doesn't evolve with the time or written so that it stays within the confines of a context that doesn't exists. Certain big country constitution is a prime example of that.


dumb regulation meaning any regulation they don't understand the purpose of is the point.


It's a stretch rather than a point.


Though your point may have some value, your comment comes across as meanspirited and ad hominem.

Also, regulation is not universally supported by knowledgeable consumers. Often quite the opposite, in fact.


Mean spirited sure, ad hominem, no. It's satirizing the argument, not personal traits unrelated to the argument


It's definitely a bad argument worthy of some sort of label. It seems to go "you believe this thing, which I won't engage with at all, but I'll assume that because of the way you said it, you also believe all this other stuff that I disagree with".


The term you are looking for is straw man


No, satire would involve an attempt to pretend to make the same argument while exposing flaws. This was just a bunch of uncharitable strawmen.


I stand corrected.


> You're not in favor of adding regulation, except when it comes to issues you understand and care about.

That's not really it.

The main case against regulation is that it shouldn't be used when competition would do it better, which is most of the time. The trouble in this case is that copyright is a government-granted monopoly, which means this isn't one of those times, because competition is being foreclosed by statute. It can't be the thing that saves you in the case where the government is prohibiting it.

To put it another way, the thing that would really reduce regulations is to get rid of copyright, but maybe we want to be pragmatic here and instead of demanding that it be abolished entirely, we just want the prohibition the government is imposing on the users to not be extended through an unconscionable power grab and destroy the rights of First Sale and Fair Use that have always belonged to the customer.


I wouldn't say competition is "most of the time", any market that saturates just turns to shit, incumbents can kill off any upstart competition while squeezing customers dry, not to mention fields that should have a baseline (e.i. healthcare), because squeezing customers dry there literally kills people


You're describing uncompetitive markets. That's what happens when the incumbents capture the government to pass regulations that inhibit competition. It's one of the biggest problems caused by regulations.

Healthcare in the US is a great example because the government is so thoroughly captured by the industry. There is no reason competition wouldn't be effective for non-emergency care, if it was allowed to operate. You need an MRI, every provider publishes their prices, you pick the one which is the right combination of affordable and a convenient distance from where you live. Naturally the existing regulations make that impossible -- the tax code has major incentives for employer-provided insurance rather than the employer paying you money and you choosing your plan or paying out of pocket, the insurance is given the incentive to inflate rather than control costs because their profit is capped by law at a specific percentage of claims (so more and bigger claims means more profit instead of less), the AMA lobbies to have the government limit the number of medical residency slots and sustain a doctor shortage, etc.

Notice that food is another market where "squeezing customers dry there literally kills people" but it has nothing like the same problems because it has much more competition.


> The main case against regulation is that it shouldn't be used when competition would do it better, which is most of the time. The trouble in this case is that copyright is a government-granted monopoly, which means this isn't one of those times, because competition is being foreclosed by statute.

Microsoft may have a monopoly on Minecraft, but they still have competition from other games (Roblox, Fortnite) and other forms of entertainment (social media, youtube, books, IRL friends).

To me, the problem is more one of the terms of the deal changing; if a person brought minecraft with a 'mojang' account and loses their purchase when those accounts disappear in favour of 'microsoft' accounts, for example.


> Microsoft may have a monopoly on Minecraft, but they still have competition from other games (Roblox, Fortnite) and other forms of entertainment (social media, youtube, books, IRL friends).

Which is not at all the same thing, not least because software has a network effect. It's like saying that a company having a monopoly on cars is fine because you can walk or take the bus.

If your claim was actually true then copyright would have no purpose since "granting a monopoly" is its mechanism of operation.

> To me, the problem is more one of the terms of the deal changing; if a person brought minecraft with a 'mojang' account and loses their purchase when those accounts disappear in favour of 'microsoft' accounts, for example.

How does that help you when the next game comes out, requiring a "Microsoft" account from the first day? The problem is inherently that you can't get the game from anyone -- even a used copy from an existing customer -- without subjecting yourself to the requirement you reject, or de facto being stripped of your rights under First Sale.


I genuinely can't understand why this comment was downvoted.


Because a lot of people aren't libertarians?


Yes; and to make it extremely politically explosive, I do enjoy observing American politics and seeing each side (there are, brilliantly, two, because there ARE only two sides to every story and they neatly correlate with each other 100%:) massively enlarge the government, apply massive new restrictive regulations, but one side claims they don't do that because of somewhat specific types of massive government regulations and enlargements they do :)

At its best, a government law/regulation/policy is people saying "Ouch, that hurt, let's not do THAT again!", or "Oooh, I like this, this is good for us, let's do more of THAT please!".

At its worst, its self-preserving bureaucracy run rampant.

Any oversimplifying platitude like "I'm against big government!" or "I'm against government regulation!" so tremendously lacks specifics as to be worse than worthless.

And this is an extremely complicated issue which a tiny minority of people care about that'd be ridiculously over-complicated to implement with huge difficulty in tracking and enforcing! But because where we are, it resonates with us, and we on Hacker News feel it's an obvious and easy policy to apply :). You know, unlike the minor issues of war and peace and hunger and poverty and economics and minority rights et cetera :)

100 internet points and tip of a hat to you sir :)


> a tiny minority of people care about [...] You know, unlike the minor issues of war and peace and hunger and poverty and economics and minority rights et cetera :)

The complexity and realism of some particular regulation aside, I honestly don't understand dismissing other people's opinions on the grounds that not a lot of people care about them. Should people not have an opinion because lots of other people don't share it? Or should those opinions just not be expressed?

Everybody's got their own personal interests and values. It's natural to express and even vouch for them. If they aren't shared by enough other people, they probably won't make it to the top in a democracy. That's how it works and it's fine. But I don't get the idea that someone shouldn't express an opinion about X because lots of other people don't care about X.


I agree ; that's the principle of democracy :)

And it works both ways - people are allowed to care about something, express that, and others are allowed to not care about it, and express that :)

(in this case, as I mentioned in sibling comment, I care about the same cause as well:).


You seem to be arguing that government regulation, on its face, is default-good while the GP seems to be arguing that it is default-bad. I bet if you actually engage with the argument in good faith instead of dismissing your imaginary strawman there could be a good conversation! But no the GP disagrees with you, so is therefore a complete moron, so no discussion will be had I suppose.

> In Comments

> Be kind. Don't be snarky.

> Comments should get more thoughtful and substantive, not less, as a topic gets more divisive.

> Please respond to the strongest plausible interpretation of what someone says

> Please don't post shallow dismissals

https://news.ycombinator.com/newsguidelines.html


> You seem to be arguing that government regulation, on its face, is default-good while the GP seems to be arguing that it is default-bad

The GP did indeed seem to be arguing it's default-bad (though I note you didn't go off at them for this). The reply has said nothing about it being default-good: only that it's not necessarily default-bad. You're assuming a black-and-white binary & by extension you're seeing arguments that weren't made.

There's nothing bad faith about the commenters post & assuming the role of a moderator in a discussion you're inventing phantom arguments in isn't doing you any favours.


>All the oversight and regulation about everything you don't care and/or know about is big bad government overreach.

I can literally list all the stupid regulation that needs to be removed from my industry. A lot of it is incredibly boneheaded. There's exactly 1 thing I do like, and it was extremely situational and set down in the 90s to avoid a very specific potential failure, and could easily be repealed without issue right now.

I presume, based on the experience in an industry I am very familiar with, that at least 60% of the regulation put on other industries is likewise counter productive and boneheaded. And every now and then when I do a deep dive somewhere I tend to confirm that.


I can't speak for the GP obviously, but lumping together all regulation is a mistake. This would be a situation of having regulation protect our rights rather than limit them. That's a huge distinction and the former isn't particularly common today, more often than not if someone is raising concerns over a new regulation its because the regulation is limiting their rights.


He's right though. There's no reason to add even more annoying laws. Just get rid of the existing ones that are causing the problem. Getting rid of just the DMCA's anti-circumvention nonsense would probably be sufficient to take care of this problem. Game stops working? You can make it work.

If someone had said, "I am generally not opposed to regulation, but this is a place where I don't support it.", you could have replied to it in a similar fashion, but reversed.

I didn't take their comment like that. A brain surgeon doesn't excise a leg tumor the same way as you don't comment on things outside your wheelhouse.


You’re making an equally nebulous point, as if all govt regulation is good and overreach doesn’t exist by definition or something.


Not really. The issue is that even the basic current rules are not really enforced, because digital is somehow seen as more ephemeral and thus not real ( or at least, that is how it initially started ).

We don't have to have new regulation. We just need to enforced basic existing standards. Buy means buy. Rent means rent. Lease means lease. All have their place. But this is not what is happening now. We have an ecosystem that mischaracterizes not just type the type of sale, but user's rights and obligations under it.

All that is basically fraud. We just don't call it that. We call it innovation.


[flagged]


If buying isn't ownership, than piracy isn't stealing.

Government can do what they want, but if they ain't for the people, I ain't for the Government.


It is still, as far as I am aware, possible to steal a rental car.


No one renting a car is being told they are buying it and walking (driving) away under the assumption that they have.


> I have no problem with Sony not offering DRM free versions of games that I can still download and play with the store. But if that goes away -> you must give me a path to local ownership.

I'm pretty sure that Sony and others would work their way around such legislation. E.g. spin-off shell "studios" that would be the legal game sellers, and when the time comes to sunset a batch of games, these "studios" would magically go bankrupt and cease to exist.

Then the onus would again put on the commuinity to break any encryption or otherwise reverse-engineer and preserve the games so they remain playable for legal owners. And the top-level companies would still be able to salvage and own the game franchise rights, so they would still be able to harass the game preservation community.

I don't think there's any workaround to stop this kind of cheating, other than mandating that (a) all DRM-protected or service-bound content needs to be submitted to an escrow organization (Library of Congress?) in a form that can be used to reproduce it locally, and (b) all submitted content is released to the public after X years.


Loopholes like this can be closed with government regulation.


Governments have failed to patch much more important loopholes that directly affect them. E.g. loopholes for corporate tax avoidance. I doubt they will put any effort at all for fixing loopholes related to dodging game preservation obligations.

The best way to not have loopholes is to put some effort in not creating them in the first place, not patching them later.


Can you come up with a theory off the top of your head why governments might have "accidentally" failed to patch a huge hole that their wealthy backers benefit from?

I have news for you, in a democracy in which bribery is illegal, these loopholes can be closed by politicans who actually want to.


Government-mandated source code escrow is certainly a reasonable requirement for copyright protection but you could also just legislate that "licensing" a work for resale also means being ultimately liable to make third party buyers whole if they have not received a local copy before - at the threat of loosing copyright protection for the work entirely.


Surely judges would not be fooled by these completely transparent shenanigans?

I saw something earlier today that showed the Sony agreement specifies you’re only licensing the games, even if you buy it on a disc. So the fine print means no one ever “buys” a game for the PS5. They are buying a license to use the game for some indefinite period of time that Sony, or some other rights holder, will determine at a later date.

This is why things really need to be DRM free from the start, and portable (have the ability to back them up, move them, etc). It’s the only way to ensure they can’t pull that kind of stuff.


This has been the case for software since the very beginning. And people have been complaining about it since the beginning. See the Free Software Foundation.


No matter what they wrote in the document, the fact was always that you had the game on a disc and nothing would stop you playing it in violation of the words in the document.


The only reason for that is because the physical disc has the right of first sale attached by being physical item, and there’s no practical/acceptable mechanism to prevent transfer of the license to someone else.

Traditionally the whole industry has been fine with it as long as direct media copying was too hard for the layperson, especially since lending games around was like word of mouth advertising.

Digital platforms change a whole bunch of these things.


Well those changes shouldn't favor corporations over consumers at every turn, that's the point.


I agree, my statement is more of a plain observation.


> and nothing would stop you playing it

Not true for PS5 games. Sony can push a firmware update to disable games, even if you own the disc.


Is there any evidence of this?

They can delist a game from the PS store, but I doubt they would make a game unplayable if it's already installed or if you own it physically.


They said “can”, not “has”. Given that it’s a closed platform that Sony has complete control over, they certainly can do it.

You can doubt that they will, but that’s just hope rather than a legal or technical guarantee.


> You can doubt that they will, but that’s just hope rather than a legal or technical guarantee.

It's not based on a legal or technical guarantee. But it's based on what Sony did in the past:

P.T. ( https://en.wikipedia.org/wiki/P.T._(video_game) ) was pulled from the PS store. But Sony didn't make it unplayable if it was already installed. In fact, the wikipedia article says:

> After the cancellation, PlayStation 4 consoles with P.T. installed were listed on eBay for over $1,000


I am not aware of a case where they disabled an already-playable game via a firmware update.

But they do require certain firmware updates to play games, at least they did in the PS3 days. If you hadn't updated to that firmware (say, because you didn't want certain features you used like the OtherOS installation to be deleted) your new physical media would not play. I bought Dark Souls on a disc and could not play it on my console.


AFAIK, every game that required a Firmware update included it in the PS3_UPDATE directory in the bluray, and it being there was part of the certification process. Maybe Dark Souls was just a rare error?


Firmware anti-downgrade functionality with eFuses is common across all kinds of consumer devices. The physical evidence is there, if you can find it.

<https://en.wikipedia.org/wiki/EFuse> <https://free60.org/Hardware/Fusesets/#fusesets-07-11> <https://switchbrew.org/wiki/Fuses#Anti-downgrade> <https://arstechnica.com/gadgets/2022/08/google-gives-develop...>


People play games, not firmware. The claim is not to revoke sonys ability to update the hardware.


New firmware can easily come with new security checks though, and I think other consoles have done this in the past.


use your brain

Not true for Blu-Ray movies, either. Just saying that's how it used to be.


That's an argument why the DCMA anti-circumvention clauses should be repealed, not an argument for adding more of that crap in the digital realm.


>nothing would stop you playing it in violation of the words in the document.

Thats not really the case. Windows Defender and other anti viruses will quarantine piracy tools (like no cd cracks, and how many cd/dvd readers are in modern computers) these days, not far from there to see them being paid to police license changes. Games are often more playable in their pirated versions. Like if you own the Fallout 3/Fallout New Vegas discs that require games for windows live you are screwed, but the digital steam versions remove that requirement.

Then you have games like Metal Fatigue, released for Windows 98, suffering memory corruption issues since Windows XP. Microsofts Compatibility Toolkit offers a fix for some of the memory issues making the game vastly more playable, but then of course, Microsoft has set an EOL date for the toolkit, the last version of it was published for Windows 10, and theres an expectation that at some point Windows 11 will not permit it to be installed any longer.

Whether you buy a disc or pay for a download, you are still at the mercy of the entire ecosystem. If you completely freeze your ecosystem and never install anything you might get by. But that presents other risks.

I just bought Kinnectimals for my toddler, and it came with a warning that it needed connectivity to some random xbox server to update, straight out of the box. Thankfully, my 360 was still able to connect to it. But network protocols might change, the OS might get a new version that bricks the connectivity (potentially for good reason, there could be a vuln) or hundreds of other things. Theres no safety or security provided to me by owning the disc.


The same is true of digital downloads, insofar as both the disc and the digital download don't have DRM.

In other words, you completely missed the point that this is about DRM and not physical vs digital.


However in the EU end users have the right to resell that license.


A license doesn’t have to be for an indefinite time period. It can be irrevocable


enforcement of legality is on the victim in the grift economy.


> I have no problem with Sony not offering DRM free versions of games that I can still download and play with the store. But if that goes away -> you must give me a path to local ownership.

I worry about shenanigans where you "buy" the game from a shell company and that shell company "folds" and doesn't uphold it's promises. Same is true for a smaller, but not shell, company. If the non-DRM version isn't already created and held in trust, then it's not trustworthy.


We should require companies to submit a DRM-free version of their product to the US copyright office in order to get copyright protection. If the company goes under, or the copyright term expires, the US Copyright office should then provide those files to the people free of charge.


If the Copyright Office doesn't have enough funding/infrastructure, a compromise would be that the company regularly provides encrypted copies into the public domain in advance, and the decryption key is in escrow.


"Current copyright holder is ultimately liable for making all buyers whole." Problem solved.


Yep, putting a DRM free version in escrow should be a legal requirement.

This is absolutely what the SKG movement would have fast tracked - combined with all the Hollywood accounting that comes with it.


The KISS version of regulation would be that stores are not allowed to use the word "buy" when you don't get full ownership and must use the word "license" instead.

Also it should be marked clearly that the company can rescind the license at any moment without giving any reason why.


That would be pointless, since a consumer always buys a license, not the software itself.


I would love to see something like the Nutrition Facts label that states IN BLACK AND WHITE ALL CAPS THAT THE COMPANY CAN (NOT) RESCIND THE LICENSE AT ANY TIME. If the fact is very blatantly shown on the marketing/packaging instead of being relegated to tiny fine print, buyers will pay a lot more attention.


I'm sure in the various services' Ts&Cs they explain that what you buy is a license to the game, not the game itself.


That's not relevant though. What is being demanded is that a new term that means "less than purchase" be used, making it overtly clear that you are only renting. A pointer indirection to the real word doesn't count.


I would argue that we don't need new regulations, we need to enforce existing laws against fraud. It is fraudulent to sell something and then later disable ones access to the thing you sold them access to.


Exactly, this is just application of property rights and enforcing existing consumer protection rights. You can’t tell someone they’re “buying” something if they don’t own it. Imagine someone doing that with house rentals or car leases, it would obviously be considered fraud.


Screw fraud, it should be considered theft punishable by time behind bars the same way it would if some junkie broke into my house and stole my games or movies off my bookshelf.


I would argue that it is likely fraudulent to sell with the intent to later reappropriate but separately illegal to actually do so. It’s some manner of theft or destruction of property.


Which is exactly why Sony claims not to "sell" you the game but only to license it.


Are you sure? I'm pretty sure the button says 'buy' or something similiar, not 'rent'.

Copyright protection is regulation. Limiting it ins't increasing regulation; it's decreasing regulation.


I don't see this as "regulation". I see this as extending the same consumer protections that existed in the era of analog physical media to the digital age.


Customer protection absolutely is regulation. Saying otherwise is a No True Scotsman.

Good regulation is good. Bad regulation is bad. Being anti-regulation is dogmatic.


Consumer protection is a type of regulation, but if you can brand a rule as "Consumer protection" it will poll better than "regulation" because that's how marketing works.


Maybe, but regularly reframing regulations that people like (consumer protections, OSHA, lemon laws, etc.) as regulations will hopefully remind/reinforce that the whole "pro/anti regulations" framing is a childish mindset.


It's really cocky of them to do this immediately after deleting everyone's purchased movies from their accounts. Nobody should have any illusions about what "buying" a game means when they can do this at will.

https://www.playstation.com/en-gb/legal/psvideocontent/


Regulations that protect your rights are very different from those that limit them. In this case it would be the former, and no less it would be reinforcing a pretty fundamental right in our system, the right to own property.


Then it shouldn't be allowed to call it "buy" they should be forced to call it "rent".


They did this in California, now online stores in California only let you rent games for an indefinite term. Exactly the same as before but the button says "rent"


You're implying that's the same but it's obviously better. Nothing wrong with renting when you're told you're renting.


The problem of false advertising is resolved but the problem of consumer freedom remains. If all digital marketplaces for a particular art only offer rents, without any option to buy or any physical media to serve as an alternative, that would still be a problem even if the rents were presented honestly.


> consumer freedom remains

Not really. As long as it's clear that everything is a rental, consumers are free to go along or not.

Physical media offering near-permanent storage is also relatively new. 8-tracks, cassettes, and even CDs would wear out over time. Yes, I could hold a cassette in my hand, but I also knew it would wear out over time and I'd have to buy another one - and I did.

We need to change our language around buying something so it's clear that it's not permanent ownership, unless it really is. I suspect we would see services/media start to come to market that offer true ownership if the demand was there.


Which online stores? I don't see that in Steam.


Good. At least they're honest about what you're paying for.


That's good, since you are renting them.


We have this problem due to government regulation. Without it, every game would be cracked and downloadable without any restrictions on use. The server requirements would be reverse-engineered and neutered.


Companies will keep doing what they're doing now - they'll just use another verb than "buy" or "purchase". Which would be a small improvement, I guess...


> I am generally not in favor of adding regulation, but this is a place where I would support it. >Anything that you BUY needs to be your property.

This could also be fixed by removing regulation.


Especially one-time purchase apps, zero control from the user and they can enforce any number of unreasonable control mechanisms over you even once you've paid for the damn thing.


this definition is already flawed which should indicate its difficult to put good regulations in writing.

a service you pay for is not your property. and the licenses for games could be seen as a service rather than goods since they are now digital. ofc this is not nice or good, but its possible to do it to skirt ownership rules regarding 'goods'.

for PS5 the problem might be this.

you can sell a license and enable download for games but how many games can you realistically fit inside of a ps5 without some weird storage array in there... games are huge these days and wont get smaller.

for PC customers, storage is their own responsibility. for ps5 im not sure it could work the same, how extensible is the storage etc.

i would expect such things to come with a subscription, so u can access all games u want anytime while the subscription is active and install/download on demand.

the subscription cost being low vs game prices would offset the ownership problem for a lot of people.

i know many people who have subscription to platforms who do this today on PC in order to access many games they cant afford to all buy. (they buy ones maybe if they end up played a lot).

the problem now with these platforms for PC is still they only offer a selection of games, to encourage purchases (because the platforms are more independent from PC and game makers than say PS5 and sony are..)


Looking through a shelf of well organized CDs, game disks or movie disks will always be far more satisfying than typing letters into a search box and wading through large numbers of titles on a TV or monitor.

I bought a bunch of games on google stadia when that was a thing, and when they closed the service down i was fully refunded on all games. pretty cool


While I agree it is pretty cool, I think they probably did that to avoid a class action lawsuit.

But that does also beg the question, if we do eventually regulate this better, do you own streamed products? IE with Google stadia (and I think Amazon Luna) you buy a game but the game data is streamed to your device. If they shut the service down (like Stadia did) then what happens to your game collection?

It's a hypothetical, but interesting to think about nonetheless


>pretty cool

Is it? It's the bare minimum and if you replace games with anything else it might not look so "pretty cool" anymore.

My hairdresser forcefully bleached/uncut my hair but pretty cool that i got my money back.

Ford forcefully impounded my car without my consent but pretty cool that i got my money back

Realtor kicked me out of my house but pretty cool that i got my money back


Has self regulation ever worked in the tech world when it comes to consumer/user rights.


Yes, up until it didn't.


Most importantly you should be able to use it even if you break all ties with the vendor.


This makes no sense. You can't force them to sell you the game. They'll just say "this is a 5-year rental" and that'll be it. The regulation can't even be retroactive


> They'll just say "this is a 5-year rental" and that'll be it.

And that's ok since everyone will understand the deal going in. Consumers can decide if it's worth paying the price for a 5 year rental or not.


All they have to do then is say that they license you a game, and you're not buying anything, despite paying for it. They already do that with online games.


One of the unstated points of this particular article is that these rules are ones that we as a society have. If we collectively decide that this isn’t something that should be allowed, we can make it so. There are some powerful interests that don’t want it so it’s not an easy path.


That is literally what most online digital goods already do, like steam.


Sure, but UI needs to reflect that too. I just opened Steam to verify - it definitely says 'Buy {game_name} - Add to Cart'


I remember saying the exact same thing here on HN like two weeks ago, which someone then promptly corrected me saying that Steam/Valve actually "explain" what their "Buy" means right before payment, and I think they were right, there is some greyed out text somewhere explaining you don't actually "Purchase a copy of the game" but you license it via Valve/Steam somehow, can't remember the details atm, later at the checkout process though.


>greyed out text

You mean the full color box thats for all practical purposes the same size and prominence as the cart you're checking out?

https://imgur.com/a/0fkh4l3


You are 'buying' some thing, a licence that grant you some permissions (aka rights). That licence has some constraints, you don't like them, then don't buy the licence. It's literally how it works, you just don't seem to grasp that.

Now are the constraints on licences (aka agreement), not great, not consumer friendly .. different set of questions.


At least that would be honest....


It should just say "Rent" instead of "Buy"


Except you don't rent, you buy a license with no expiry date, but which can be revoked one-sidedly. It's all covered by the legalese, else we would've had the major lawsuits and consequent legislation changes back when the first generation of digitally bought / DRM'd music was no longer available.

(iirc this was also Sony, ironically.

Fake edit, I looked it up; it was Sony that put a rootkit in its CDs, they were sued and settled out of court https://boingboing.net/2005/11/14/sony-anticustomer-te.html). Microsoft, Yahoo and Wal-Mart changed their services in such a way that music was no longer playable in 2008 (https://opensource.com/life/11/11/drm-graveyard-brief-histor...), with Yahoo even encouraging users to burn their music to CDs to keep it. In 2011 Rhapsody recommended to back up their older DRM'd RAX files to another format so they remain listenablle.


That is literally in any software since like 90s. You buy license.


It's a completely different license. A normal software license gives you the right to use version X of the software on Y computers/seats/users/... You have the original installer on the disc, you can download installers for patch releases online and save them for later, you have the activation key. At any point, you can uninstall the software and give or sell the installer and key to someone else.

What games and some software do these days is much worrse. You have a license to use their "software installation service" and their "let me run the game" service until they decide to turn them off. At any point, at their discretion, they can remove your ability to install a new copy or even run it all together.

Very different and quite recent.


Yes, it is recentish, but not that recent. Remember Spore game? It allowed 3 installations, later they changed that.

I was never in the "resell software" mindset, similarly to books, I don't sell those, unless I get a present that is mistargetted. No one gifts me software sadly.


right, but back in the 90s, the onus of maintaining a working copy of any software was on you. Now, Sony simply reaches into you home and can deny you access to software/movies you "bought".

These are not the same situation.


Well, yes. Always online is a problem, but it doesn't change what one buys. A thing that is easy to copy without destroying the original. So they invented licenses to contain the copying part.


Which is all detailed as something they can do in the licence you bought but obviously didn't understand (which is fine I don't read the details either).

You seem to have semantics you apply to the word 'buy' and think the world should align to that, it clearly does not.


i am curious - why are you not in favour of adding regulation? The point of most good regulation is to avoid consumer-hostile situations like this.


> I am generally not in favor of adding regulation

Then let the market decide.


This looks like a job for NFTs


Nah, licenses are already a thing - just because you have a license (or an NFT) does not guarantee you can do the thing that the license applies to.

It's a job for piracy.


Need to smear some A1 on those NFTs to get the job done properly.


"Anything that you BUY needs to be your property."

do you own the film when you buy ticket to cinema ????


The film is going to be projected anyways. You are buying the right to be present in the room when that happens. You can transfer that right (give the ticket to someone else), even sell it. Before the projection happens, the company might want to close and cancel that projection, in which case you are left without the chance to attend and exercise your purchased service; in that case, the company would (should) refund your full money.

Now change "attend the cinema" with "play a videogame" in those phrases. We should be able to freely exchange games between us. I should be able to sell them to you. The medium (digital, physical) is irrelevant.


"We should be able to freely exchange games between us"

no, because you already play it


Are you saying that we should not be able to buy a book, read it, and then exchange them with each other?

You should not be able to read a book or watch a DVD movie and afterwards give it to a sibling or friend, or leave it on a bench on the street for someone else to pick up?

I don't care if the medium is physical or digital, we should be able to, and OUGHT to do those things.


You confuse yourself with purchase of physical goods vs license

The whole point of the discussion is that if we're moving to a digital world, we should not go to a worse state than before. So if we were able to lend a game disc before, we should still be able to lend a digital copy in this great new fully digitalized world. That we're not able to, is precisely what's wrong with the transition. We had physical ownership of a disc, and companies have replaced that with immensely more limited usage licenses, which is bad.

No but you don’t expect the cinema to stop the movie half way through without giving you a refund, and would expect that you could legally resell a purchased ticket to your friend if you can’t attend the screening.


But that's not what's happening here - Sony can't take physical disks you own away from you.

As for resale, interesting you bring up tickets as scalping / reselling them is a major issue, which is also hostile to consumers as they can pay multiples of the original selling price for high profile concerts and events, which has led to legislation and / or industry rules that prevent resale or at least prevent it through 3rd party services so that they can manage the resale price (and take their share a second time).


Scalping is not a serious risk with digital goods. When the company can sell an infinite number of licenses, there is zero risk of a third party coming in and buying up a significant fraction of the capacity and overcharging people.


No, we were talking about cinemas, not live shows. Stop moving the goal posts.

Yeah the OP doesn't understand licensing, seems to only think of purchase in terms of physical goods, and is trying to poorly apply their reasoning based on that.


There's already a good solution to buying and owning digital media: you pay money to download files that are playable offline.

When you pay for content locked to a platform, you're not buying an asset, you're paying for a service. The platforms grow around not only providing a convenient service to the end user, but also to the content creators, who publish on them with the expectation that their content is protected by DRM. Creators are free to choose where they publish, and end users are free to choose which services they use.

I don't think it makes sense for the government to define what it means to own a digital asset or to force every service platform to become a retailer and ownership-tracker. Where there's demand for DRM-free downloads or physical media, the market will respond.


> Anything that you BUY needs to be your property.

This is obviously absurd as a universal rule. If I "buy" a night in a hotel room, I should own the hotel room? If I order a taxi, I should own the taxi? If I ride a bikeshare e-bike across town, I should own the bike?

Whether rent is appropriate or exploitative for a certain product or industry is a fair question, but to say renting should not exist as a concept at all for anything just doesn't work.


Digital sales overwhelmingly use "buy" as the term in their UI, not "rent". Rental is a separate thing, and I don't think roughly anyone is saying rentals should not exist in any form.


These days, they mostly don't. California passed a law that required clarity (good), and now most things accurately say "license" instead of "buy."

(Not universally, but in many cases.)


This I think is fair, consumers generally have a very poor understanding of licensing.

Too many still think in the old days of buying physical goods, you 'buy' a tin of beans, they are now in all sense my beans.

I'm all for helping people distinguish, when something is a straight forward property transaction, or an agreement based on permisions, constraints and obligations ... a license.


This is just pedantry, and incorrect pedantry at that. BUY does not always mean you gain ownership. You can BUY a license or a haircut and you don't own anything.

Are consumers confused in practice by what happens when they click "Buy" on the playstation store? Does anyone really thing Buy here means they will be able to download the game onto their computer and play it there?

Fine, pass a regulation that makes online stores change the word to license or whatever. Will that relieve your sense of persecution? Or would just you find another way to cast game publishers as the conniving evil empire (market control, collusion to reduce consumer options, etc.) because they aren't giving you what you want?


Most of the World understands the difference between buying a product and buying a service.

Games (and other digital media), are sold as products, not services, mostly.

TFA is arguing this should persist and not be replaced as games as (subscription/licensed rental), services. It argues the move to digital is being used by businesses to switch to a services model under the hood, and that this should be resisted and it should remain a product model.

> Are consumers confused in practice by what happens when they click "Buy" on the playstation store?

Demonstrably, provably: yes.

> Fine, pass a regulation that makes online stores change the word to license or whatever.

Why not make the store change what they sell from being a license and making it a product as the consumer expected?


An online server is a service. People don't lose access to offline games, generally speaking.


> Why not make the store change what they sell from being a license and making it a product as the consumer expected?

Because we have a free market not a command economy? Publishers can sell whatever they want


Then they can stop pretending and actually sell it as a service. What they're doing now is doing one thing (selling it as a product), while getting the benefits of the other (selling it as a service).


That is what I suggested. The other poster said what you are suggesting shouldn't be allowed, not me.


That's not how I read your suggestions. Your suggestion to just rename the action, which isn't helpful. You're still buying a licence, one that is nominally permanent, meaning it's a product, on the same level as a CD or whatever.

Games are overwhelmingly not sold as services these days (MMOs being the exception, + a few others). The sale of a game as a product is built into the model of 'give money, get permanent access to game'. If that access is not permanent, then you need to set a time limit there. Subscriptions usually do it per month, but you can do whatever you want, except leave the field blank.


Evergreen licenses are incredibly common when selling software, not just games.

Your suggestions are either:

- make publishers distribute goods without anti-piracy protection

- make buyers pay for games on an ongoing basis rather than just once

Publishers and buyers are generally happy with the current exchange as is even if you aren't. Digital games sales are increasing rapidly ever year while physical sales are declining. Why do you get to be the gaming czar?


With renewal comes repayment, and there's still a set date when you renew. WoW is a service that works like that. The vast majority of games don't use evergreen licences, nor should they, since they usually aren't a service.

They don't have to provide a DRM-free version on day 1 if they don't want to. But they do have to provide for a way to use the game after end of support. Doing anything else is unreasonable.


> Publishers can sell whatever they want.

Indeed. They just can't commit fraud or false advertising.


Using the word "Buy" to mean buy a license, then having an agreement where the details of the license are explained isn't fraud lol


That agreement can be filled with unfair terms, and often is. I'd call that fraud.


But the issue is those terms are laid out in the agreement, and you willingly agreed to those terms, so what are arguing for is to welch on the deal you accepted?

In terms in consumer protection, at least in UK and Europe (not saying not elsewhere, just don't know much), there is an amount of regulation that tries to help consumers not get screwed in the legalese of these agreements, and some basic protections that can't override.


> so what are arguing for is to welch on the deal you accepted?

I'm arguing unfair terms shouldn't be upheld, or really in the agreement in the first place. This is on paper how it should work in Europe, but we (apparently) haven't quite figured that out yet.


If the terms are unfair, then don't agree to them, that is a consumer choice, don't agree to agreements you disagree with!


People agree to fraud all the time. That doesn't mean people shouldn't get their money back.


Organize a class action then if you believe so. Fraud is illegal


Instead of a class action after the fact, what if we tried prevention... say, some form of regulation?


Class actions are often barred by EULAs in favor of arbitration. Even if they're allowed, they are prohibitively expensive because courts aren't growing to meet demand, meaning justice is largely pay-to-play.


> Class actions are often barred by EULAs in favor of arbitration.

Those EULAs often get overturned because the language is often more of a scare tactic against suing them than it is an actual legally binding position.


I would if I had money.


No not really.

When you bought a VHS of a movie, you purchased the video cassette hardware, but also a license which was bundled with that object.

That license explicitly had some constraints on it, such as not broadcasting the IP in a public setting, even calling out specific locations like oil rigs.

Distinguishing between products and service, isn't great, as neither are well defined, and end up back in the same debates.


You can pay for services and you may use the term “buy”, but it is clear you’re receiving a service, and a service in its nature is temporary.

Buy a night in a hotel, dinner in a restaurant, haircut, shoe shine. These are all services.

Buying of digital services like games, films, and music is an evolution of buying dvds, cds or records. There is an expectation that you now own something. I can dig out my dad’s old records and play them and pass them onto my children.

If media companies want to sell a license that has an expiry date, that’s fine, but it has to be explicitly communicated. Consumers have to be well informed about what they’re purchasing.


> I can dig out my dad’s old records and play them and pass them onto my children.

What if you lost or otherwise destroyed/damaged the record, should you still have access through some other means or be forced to buy it again?


I think that's on you. I'd expect it to be on me. If I bought another physical product (a bike, football, scissors, knives), I'd expect to buy a replacement if I couldn't fix it.

That's definitely a perk of digital media.

And for the record, I'm not against digital media. There are a ton of benefits. I think there just needs to be better communication of the expectations between producer and consumers. Reading this thread and seeing that California requires the use of "License" instead of "Buy" is a good example of emphasising the difference between paying for digital media and physical media.


Yeah, I can’t actually think of any contracts besides media licenses that are fixed payment for access to a resource for an indeterminate length of time. It doesn’t make a lot of sense when you think about it.


Access to an online server is clearly a service, hence the word "server"


The discussion is not just about online multiplayer games though, it’s about games in general. There is no good reason why buying a singleplayer offline game need be a “service”.


There IS a reason they don't make it possible to download the game copies directly, which is it becomes trivially easy to perfectly replicate and distribute new copies online, which is not true of any physical good.

People who aren't overly-online forum denizens only care about this issue insofar as it affects them, and the only way it affects people in the real world is when they lose access to online games when the server shuts down. Offline games don't get access revoked in practice.


> This is just pedantry, and incorrect pedantry at that. BUY does not always mean you gain ownership. You can BUY a license or a haircut and you don't own anything.

At the end of the day words have to mean something. It is not pedantry to simply discuss what a word or phrase means. There are false advertising laws for a reason.

To that end, I would argue you've never bought a haircut, you've paid for a service.

The issue at hand here is exactly that the word "buy" is used when discussing the appropriation of a licence for content that in practical terms, is still controlled by someone else.

Maybe there are technical reasons for this to be the case, but then maybe the word "buy" should not be used in this instance.



Words like "buy" "own" and "purchase" have a specific connotation. These licenses upend that.

I am part of the Rock Band video game community. That scene is covered in the use of "buy" "own" "purchase" terminology. Now, granted, Harmonix went above and beyond when it came to ensure they had solid licenses, so even though today they've been delisting DLC because their original license to distribute the songs to new customers has begun lapsing, they also went way above and beyond to ensure that people who bought content in the Rock Band 1 days would still be able to play them across the whole same-console library, so much so that anyone who bought RB1/2/3 content on either Xbox 360 or PS3 were able to also play those songs on Rock Band 4 on Xbone and PS4. I think there might have been a small fee in some instances, like when exporting disc content to newer games, but outside of that they went far beyond what most companies do when handling licensing (and this is music licensing, one of the most notoriously hairy forms of licensing that one can do).

These licenses are also re-downloadable by anyone who "bought" them, at least until the platforms entirely shut down the legacy console access for re-download of content that was paid for. Fortunately, we as a community also have all of it preserved without the DRM in preparation for the day when you can no longer even re-download content you paid for. There are also tools that let you copy the content files directly from your console (where possible with or without mods) and convert or decrypt them yourself.


I think you misunderstood, the major issue is that companies are actually "renting", it's just at 100k words long terms of services where they redefine "purchase" as rental.

California has actually done something about this, you can longer claim that customers are "buying" when they're actually just renting.

If i claimed i sell a house for 500K but the in terms of sale redefine sale as rent the house for 500K and i can claim the property back anytime, that'd be crime yet it's somehow legal with digital goods.


>i claimed i sell a house for 500K but the in terms of sale redefine sale as rent the house for 500K

Ironically this is almost how it works in England: https://homemove.com/content/what-is-leasehold-property-comp...


"almost" is doing a lot of heavy lifting here...

While the majority of flats are leasehold, by far the vast majority of property in England is freehold. Only a fifth is leasehold.

While technically a leasehold has a fixed term and at the end of the lease (usually starts at 99 years) the land owner technically owns the property, in reality this scares most people so usually when someone sells the property (usually while there's still at least 80 years left on the lease) you try to extend the lease again back to 90 years. So while it is possible for the lease to run out and people lose their property, it's usually something you'd be expecting when you took over the lease (and so you'd pay a correspondingly lower price for the property). While the lease is active, there's usually an annual fee from between 100 and 10000 pounds. Obviously, the higher this is, the lower the sale price of the property is likely to be.

Personally, I wouldn't touch leasehold with a bargepole, and unless you want to live in the centre of a city there's usually plenty of freehold property available so you don't need to go down the leasehold route.


Lots of leaseholds now start at 999 years.

It’s a weird system. The previous and current governments have been looking to modernise it.


Interesting. Do the longer ones have some provision for increasing in line with inflation? AFAIK the 99 year leases are usually for a fixed amount every year, which obviously shrinks in real terms over time, but given that you'd want to renew it every 10 years or so anyway, would probably be renegotiated to a fair market rate at that time.


players have options. they are welcome to wait for releases on GOG.


Personally i only purchase DRM free games, but it doesn't still change that fact that major digital storefronts use misleading terms. Maybe physical disks would maintain popularity if customers knew they'd be renting the product for unknown period time instead of owning it.

It's easy to forget that average joe doesn't understand the consequences when we're on our own bubbles.

Edit: The media outrage when Sony removed 550 movies, indicates the customers don't still understand the terms of the sale. It wouldnt make any noises if customers knew they were renting it.


As yes, the poor, ignorant average joe, who doesn't realize the game they buy on the PLAYSTATION store needs PLAYSTATION to work in order to play it. If only enough bloggers wrote enough articles to enlighten them, then they would join the mob and demand forever access to the games they play for 3 weeks then never play again.


Why carry water for billion dollar companies?

I can still play my brother's old PlayStation games on his OG PlayStation. They cannot be revoked arbitrarily, nor their music dropped or swapped out. This a feature, and we'd feel quite cheated if that happened. In fact we still go back to old games from time to time.


I can still play the games I bought on the nintendo switch 8 years ago.

> Why carry water for billion companies?

All companies at a certain scale are billion dollar companies. Also, how much money a company has is unrelated to whether they violated consumer rights or not. But, tangentially, I do generally respect entities that fund creative endeavors moreso than I respect gamers who go online to bemoan how persecuted they are


> I can still play the games I bought on the nintendo switch 8 years ago.

If those were digital copies you might have chance, otherwise don't count on them to keep working for long. The carts Nintendo used were made with memory that degrades when just sitting on a shelf and people are already reporting that their DS games are failing. I've got an Atari 2600 that still works and plays games fine though. Never even had to replace the joystick, which easily beats the joycons which drift after 400 hours


> I can still play the games I bought on the nintendo switch 8 years ago.

Good luck! I cannot play any of the digital Wii games I bought. And that's kind of my point. You pay the same price as a physical copy, using the same verb, and yet are actually renting for an undisclosed amount of time that may at any point be cut off.

Blockbuster never said I was 'buying' a game which they could take away at any moment. So why do we let these companies use contradictory or obtuse language at our expense?

> how much money a company has is unrelated to whether they violated consumer rights or not

Billion dollar companies are less sympathetic. As a consumer I might take a worse deal if it meant supporting a small creator whom I knew was sacrificing a lot for art.


> As a consumer I might take a worse deal if it meant supporting a small creator whom I knew was sacrificing a lot for art.

do you see how you and people who buy skins have something in common? you are writing about this, you will PAY for people to NOTICE that you support indie game developers. okay, and 13 year olds will pay for people to notice their cool skins. there are many ways to monetize, you are telling us that you would be monetize in the same category of monetization as freemium games, so are they really so bad? is ownership really important, or does it really belong to the same "noticing" category of monetization?


I'm not talking about freeware games with paid cosmetics. I'm talking about paid products that are sold using words like "buy" which in reality are being rented out.

Even if I only read a book once after buying it, it shouldn't turn into a rock just because I never intend to read it again.


Have any of the books bought on Kindle turned into rocks or can their buyers read them again if they want to?


Pretty sure the answer to that is no, they haven't turned to rocks. I believe Amazon keeps a record of your book purchases, and Amazon isn't going away tomorrow, so you should be able to redownload your books (and probably even back them up). If so, all is good there (relatively speaking).

Sony also keeps records, but good luck redownloading your PSP game. Or your PS3 game for that matter. But at least in that case, if you already have it downloaded, you can still play your game. Sony couldn't come down from above and turn your game into a rock.

The Crew for PS4 on the other hand. You can (probably?) still redownload that, but that doesn't actually do you any good. Ubisoft did come down from above and turn that into a rock (there is no good reason to make a single-player gamemode online-only).


Amazon may not be going away tomorrow, but they have form for disallowing redownloads of old ebook purchases. If you dared to buy ebooks from them pre-Kindle, you can't access them anymore. If you hold onto your Kindle devices for too long instead of replacing them with a newer model, you can't access your old books that aren't already downloaded until you buy a new device.

For now, Sony has no issues with people redownloading PS3 games. Or PSP games onto a Vita - not sure if you can still download onto an original PSP. They'll probably jump on the Amazon revoke-download train eventually, though.


> but they have form for disallowing redownloads of old ebook purchases. If you dared to buy ebooks from them pre-Kindle, you can't access them anymore.

Well that's bad and also shouldn't happen. They should not be able to come down from heaven and turn your books into rocks.

> If you hold onto your Kindle devices for too long instead of replacing them with a newer model, you can't access your old books that aren't already downloaded until you buy a new device.

This is functionally the same as the situation on consoles. You can play the game, but only if you've already downloaded it and kept it around. Not ideal, but at least it's possible to keep it around.

> For now, Sony has no issues with people redownloading PS3 games. Or PSP games onto a Vita

Not for long.[1]

> not sure if you can still download onto an original PSP

You can't.[2]

[1] https://blog.playstation.com/2026/07/01/an-update-on-playsta...

[2] https://www.techspot.com/news/90316-psp-store-officially-clo...


Per your link, Sony will soon be disallowing new purchases, but has not set a date for disallowing downloads of existing purchases.


Correct, but I don't expect Sony to keep those servers up for long when people can't even buy anything there. It's nothing but a cost centre for Sony at this point.


All your examples make clear to the customer that their access is temporary and conditional on their continued and ongoing payment, and that ownership of the good/service is retained by the seller.

On the other hand, "buying a game" is given the guise of ownership, despite true ownership still being retained by the seller, obscured by the fact you're making a one-time payment. It'd be reasonable if the terminology used was "rent" or "subscribe" to a game with a periodic payment, but that's not what's advertised.

It is deceiving, unnecessary, and anti-consumer.


It is now in California, as they passed more "useless" regulation requiring digital "sales" to use different terminology than "buy", yet what people are asking for is clearly not what they want because as predicted this terminology enforcement doesn't change a thing.

Clearly, more thoughtless regulation will solve the problem this time.


Don't blame "regulation" on this, as if politicians do this because they're dogmatically "pro-regulation". That is not a real political stance, and it's childish to frame these bills in that manner.

California AB 2426 is a very deliberate and well considered bill, because it does exactly what it was designed to do: feign consumer protections, while leaving easy loopholes for those companies the bill protects. Those legislators who signed it did not have consumer protections in mind. Gavin Newsom is not interested in rocking the boat of corporate power, and neither are the lobbyists who pushed for that bill.

Don't blame "regulations". Blame, and vote out, the authors and signers, because they clearly do not have your interests in mind.


Rent and Subscribe would NOT be clear because they imply ongoing payment. Consumers care mostly about if they are paying money once or on an ongoing basis, not abstract things like DRM.


> Rent and Subscribe would NOT be clear because they imply ongoing payment.

Yes, exactly. Video game distributors should be forced to choose a pricing model: "Sell", or "Rent". No more "License, until we or the DRM service decides to revoke access for any reason/we go out of business/the DRM service goes out of business".


What is becoming absurd is the inability of so many people to extrapolate the most obvious conclusions instead of reaching the most obtuse and unhelpful ones, which arguably takes more effort to do.

In all your examples you are buying a service, isn't it obvious? the counterpart of "products" in the phrase "products and services". And yes, you are buying the right of being entitled to receive it. Ideally, you should be able to sell and transfer that right, or gift it to someone else. And if the service is eventually cancelled before being delivered, a full refund for the price should be issued.


It's a Reddit effect. Short, quippy dismissals using a technicality attract upvotes, which reinforces the behavior, and the trained behavior carries over to other websites.




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