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I had a puzzle game were all of the solutions it would show were playbacks of my keypresses as I solved it myself. As the puzzles got more difficult it got harder and harder to record a solution without having pauses to think about what to do next.


I don't mean this in an "I know better" way, just genuine curiosity: why couldn't you record a solution with pauses and then strip them from the replay file?


I tried but the change in behaviour immediately before and after the pause could be seen in the playback.

It's the time it takes to go "uhh, I'm stuck, I'd better pause" and then the bit before your brain kicks in following a pause.




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