1. Backend unit tests — fast in-memory tests that run the full suite in ~5 seconds on every save.
2. Full end-to-end tests — automated UI tests that spin up a real cloud server, run through the entire user journey (provision → connect → manage → teardown), and
verify the app behaves correctly on all supported platforms (phone, tablet, desktop).
3. Screenshot regression tests — every E2E run captures named screenshots and diffs them against saved baselines. Any unintended UI change gets caught
automatically.
I was not a app developer before, but a systems engineer with devops experience. But I learnt a lot about apple development, app store connect and essential became a app developer in a month. I don't think I can learn so quickly with other humans help.
You might be surprised. In 2008, when the App Store first came out, I became an iPhone app developer after reading one book. I already knew C, so Objective C wasn't a big leap.
Between my own apps and consulting work, I had a pretty good side business. Like everything else though, those days didn't last forever. But there was a lot of easy money early on.
I get it now. Hopefully the utility of it will eventually bring some value. Maybe Utility and corresponding LOC should help you assess my work. Since I didn't share what I have, I can see people getting alarmed at 250K lines of code.
A self-hosted VPN server manager: a TypeScript/Hono backend that runs on your own VPS, paired with a SwiftUI iOS/macOS app. It lets you provision cloud servers across multiple providers (Hetzner, DigitalOcean, Vultr), manage them via a Tailscale-secured connection with TLS pinning, and control an OpenClaw gateway.
I will open source it soon in few weeks, as I have still complete few more features.
I didn't look at code. In addition to code, I have CI and CD built in. I becomes hard add features after a while, if you cannot have built in CI/CD that will catch regression.
You didn't look at the code, so you don't know what you're really working with. Maybe it's total slop. This is concerning since you're dealing with security and presumably API keys to third-party platforms.
It's important to build a local dev environment that GSD can iterate on. Once I have done that, I just discuss with GSD and few hours later features land.