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Just add godot example games nearby and it will learn functions / usecase from them. Just say in instructions BTW you have example games in "examples" directory to check


You can also use "repomix" tool to bundle whole source of godot into single file and tell it to search it when uncertain


Why use an extra tool, when you can tell the LLM where the Godot source is to be found in case it wants to investigate some details? What is the benefit of using repomix?




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