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> Counter-Strike's player economy

There's a what? I guess once you've maxed out wasted hours of time playing it, you start wasting money too?

Less absurd than NFTs though I guess



> wasted hours of time playing it

What would you dictate that humans do instead to not be wasteful with their time? Comment on threads about games?


They can do whatever they want with their time. Except operate and profit off of make shift casinos and unregulated games of chance.


Why exactly? Why are these games of chance moral only if the government gets a cut?


Regulation also means that children are excluded, debt is not allowed, and all chips can be settled for cash when the player leaves the property. Even the comps are regulated. The majority of casinos in the US are Indian casinos. When they aren't and are taxed by the government those funds are usually used to improve and fund the local area giving the local citizens the ability to decide, through legislation, if it should be continued or outlawed.

Finally, Steam pays taxes in the US, so the government is already "getting a cut." Games of chance are not moral. Unregulated games of chance are flatly evil.


Games of chance are absolutely moral and completely fine when played by adults who are not mentally incapacitated.


Gambling houses make the most money from "adults who are mentally incapacitated"


Any ranked matchmaking game is designed to addict you by the prospect of being ranked as elite. They have a number of insidious methods to keep your ranking low, some are even patented by the game companies themselves!

For example, if someone is getting too high, it’s nothing to pair that person with a known deserter for 1-3 games to drastically slow their progress.


We should probably ban all sports then because it tricks people in wanting to be competitive.


No, just the promises of going pro. The conversion rate for high school athletes to the NFL or NBA is less than a hundredth of a percent combined. There are kids skipping classes and destroying their bodies thinking they’re going to go pro when they’re not.


We should van universities as well since its possible to get failing grades and fail your year.


I think you hit a nerve


Fair, but my comments only waste a few minutes of my time, and they're free.


Wasted is a rather strong word and yes, the whole argument is a slippery slope _but_ I can imagine sports that are less about glorifying deadly violence in a very realistic manner - the loot box and real money part is just the bitter cherry on top.


Glorify? This seems way too serious a take on a game that young males play because of a common, innate fascination with guns and soldiers. 99.9999% of them do not turn into manic killers who just love to kill and glorify it.


> because of a common, innate fascination with guns

Your brain after 200+ years of american propaganda... it's innate in the sense that you're bathed in it from birth through movies and games, and that a good chunk of your economy relies on producing weapons and using them.


I feel like young males in all times would be innately fascinated with equivalents like bows and arrows and swords.


Yet most computer games employ firearms and the targets are other humans, rarely (but of course not never) you hunt and gather food for survival. Don't get me wrong, I played my fair share of games from the earliest 8bit machines in the eighties to modern day shooters but in my opinion glorification comes unintended and killing is a cheap game mechanic, and has always been: here, in backwater European country, middle of nowhere, we have zero domestic gun violence, maybe even 0.0001% is just too much.


And yet the US does have a serious problem with (mostly) young males turning into manic killers.

I'm reminded of that scene in Michael Moore's Bowling for Columbine where he's asking a concerned adult where the violence comes from, and the concerned adult looks sad and confused and says he doesn't know, even though he's standing in front of a nuclear-tipped missile being assembled at the local nuclear-tipped missile plant.

Financialisation is indirect personal violence instead of physical violence. The US doesn't have a problem with that at any scale, as long as the right kinds of people are doing it.


I don't know, reading? Building something? Exploring the natural world? Sports?

Not to say that all video games are unsubstantive. But the substance in exploring virtual world comes from its uniqueness, not playing de_dust2 for 1000 hours. No other form of entertainment or art is analogous to video games in terms of the maximum time you can spend on it with totally depreciating returns.


Playing de_dust2 for 1000 hours is as reductive as saying playing on a soccer pitch for 1000 hours.

And soccer only has 1 map.


> soccer only has 1 map

Oh that is gold, that's a special kind of "far gone" - to measure real world things by how many "maps" they have


Would you say the same if someone played 1000 hours of a sport?


No. If you play 1000 hours of a sport, you will at least be stronger, more coordinated, more agile. But the downsides are more about repetitive strain injury and the possibility of screwing up your joints.

Different benefits and downsides.

Of course, a lot of guys are suckered into sports-related gambling these days too.


Video gaming has been shown to train some brain areas too. It's definitely better than 1000 hours of Netflix.


That's a very fair take


How about 1000 hours reading/commenting HN?


dang should enable selling posts and create a secondary market. My posts with the most upvotes can be sold to you and now YOU’RE the famous one!


You don't think that you get better at CS the more you play it? Better coordination, better accuracy, etc?


you don't get better at real life the more you play it


Playing football for 1000 hours doesn't make you better at any other job (i.e real life).

Don't be so close-minded; playing games is not different from any other activity.


only because the jobs of our time are fake.

Playing football or lacrosse is more "real" than working a desk job. For thousands of years, humans had to hunt and make tools and relied on their wits and strength to survive. Survival in the modern day is mostly a question of obedience.

I think the purpose of exploring virtual worlds like quake or counter-strike or something should not be to escape the real world but rather to experience a new kind of physicality. The purpose of playing games should be to engage in a deeper world which is more "real" than the tame one we are ordinarily subjected to.

It's why I am not opposed to video games. I opposed to overplaying video games because you ruin them, they become mundane and predictable.


It's not "more real" or "more useful" just because our ancient ancestors had to do it.


Saddest thing I've heard today


How about 1000 hours of chess? Or 1000 hours of warhammer? Or D&D?

One may say you make social bonds playing them, but that stands true for video game as well. Speaking for myself, I definitely spent more than 1000 hours on summoner's rift; 15 years later me and my league friends still playing LOL together and chat about all kind of things on a daily basis.


Plus you'll have friends who play sports, rather than the kinds of people who spend all night clicking on each other


Wow you really hit a nerve, lol - surprised to discover HN has such a large community of CS NPCs




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