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Fallout 76, for example, lets you see where other players are facing/looking at, or where are they pointing their guns even if they don't fire. The models are animated according to the input of their users.

I don't think its ticks per second are great, because the game is known for significant lag when more than a dozen of players are in the same place shooting at things.



20-30 is believed commonly by the Fallout 76 community.


Lag is different than ‘unloaded’ ticks per second.




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