I've never understood the complaints about glare, I don't know what's causing other people to have that experience. They talk about screens as if they were staring at the sun, with apparently no access to a brightness control. It might be some new super-bright screen technology that I haven't encountered yet, or an epidemic of eye sensitivity, I don't know. Can you, uh, shed any light on that?
> white text on a dark-blue background, because it was deemed the most legible.
Was that really the reason, though? Where did they get that idea? I see variety in the 8-bit computers. Many booted into white or green on black, such as the Commodore PET, but the Commodore Vic-20 was blue on white. The ZX81 was black on white, the Amstrad CPC (Color Personal Computer) was green on blue.
I remember that green-screen word processors were sold as reducing eye strain, when really the reason was that green and amber phosphors were cheaper. That's incidental to the inverse video question, but it throws some doubt on the idea that it was more legible. There may have been some technical motivation.
What are you talking about in the final sentence? Photoshop, for instance, didn't have a dark UI, and as you observe, desktop publishing imitated paper, and art programs would fit into that.
> white text on a dark-blue background, because it was deemed the most legible.
Was that really the reason, though? Where did they get that idea? I see variety in the 8-bit computers. Many booted into white or green on black, such as the Commodore PET, but the Commodore Vic-20 was blue on white. The ZX81 was black on white, the Amstrad CPC (Color Personal Computer) was green on blue.
I remember that green-screen word processors were sold as reducing eye strain, when really the reason was that green and amber phosphors were cheaper. That's incidental to the inverse video question, but it throws some doubt on the idea that it was more legible. There may have been some technical motivation.
What are you talking about in the final sentence? Photoshop, for instance, didn't have a dark UI, and as you observe, desktop publishing imitated paper, and art programs would fit into that.