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Why? It’s not being released on PC at launch.


Thanks, I didn’t know that, but it will still affect console sales, and therefore the chip fab manufacturing load and the sales of the chips in the console.

That’s why a console manufacturer pays Rockstar for an exclusive.


I'm not in game dev, and I don't play games much anymore, so forgive my ignorance, but why?

Aren't they still on the x86/64 ISA?


Cynical answer: Because they've found with GTA V and other games that this works quite well to get people to buy it multiple times. First for the current console, then for PC, then for next-gen console if you get lucky.

Also while they are technically similar, it's still separate optimizing/QA work, so staggering release makes sense vs waiting until the work is done for all platforms. And maybe it makes the rollout for the online part easier if the easier-to-analyze/-hack PC versions come later.


WHAT


The PC version of 5 was over a year later.

GTA 4 was closer to eight months.


Launch platforms are PlayStation 5 and Xbox Series S/X.


PC launch should be about 1 year after console launch.


I wish consoles would just die already.


I wish consoles were like the Steam Deck: computers running a common OS that just so happen to be used for gaming.




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