I think it's pretty cool that the source code is all in a single file called app.js, and it's just doing simple DOM manipulations, no React, no minification, no libraries. I like to think it's just written like that too, a gigantic file that the author just iterates on.
And that's the "magic" that makes it so snappy and fast to load. I built a web-based game just like that and I am confident that my choice not to use any of the "modern web dev stack" is the reason I managed to hit my 60 FPS performance target on an iPhone 6s in 2024.
I'd have loved to, but because of its nature as a live game show with cash prizes, it required that the user signs up with their phone number, as a way to make botting and multi-account a bit harder. I know that wouldn't go over well with the audience here.
The game is no more, but maybe I could put together a little post talking about the more interesting problems I had to tackle, and showing the animations I am the most proud of. Maybe some day!
Thanks, and yes thats exactly how it happened. I just made it originally for myself and i like my own stuff to be fast. And then over the weekend i thought it could be nice to just publish it (with some win2000 theme over it)