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To be fair, this is NOT the case with native mobile apps. There are some projects like detox that are trying to make e2e tests easier, but the tests themselves can be painful, run fairly slow on emulators, etc.

Maybe someday the tooling for mobile will be as good as headless chrome is for web :)

Agreed though that the followup debugging of a failed test could be hard to automate in some cases.



I think we can claim that at Waldo.

Check for yourself: I've just recorded this [1] scripted test on the wikipedia mobile app, and it yields this [2] Replay. In less than a minute we spin up a fresh virtual device, install your app on it, execute the 8 steps of the script.

As a result, you get the Replay of the session : video synchronized with interaction timeline, device & network logs, so you can debug in full context.

[1]: https://github.com/waldoapp/waldo-programmatic-samples/blob/... [2]: https://share.waldo.com/7a45b5bd364edbf17c578070ce8bde220240...


Do you have any pricing info available? All I can see is get started for free, but no info on what it might cost later




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