OpenGL ES 1.1 does not have support for immediate mode, thus no glBegin/glEnd and no glVertex etc. It's just VBO:s.
Do note that fixed function does not mean same as immediate mode (which is what the glVertex etc calls are all about).
OpenGL ES 1.1 does not have support for immediate mode, thus no glBegin/glEnd and no glVertex etc. It's just VBO:s.
Do note that fixed function does not mean same as immediate mode (which is what the glVertex etc calls are all about).