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Maybe I am missing something, but can't you still just stay the same as the past?

This is only adding new alternative choices, not changing or removing any current systems and methods and prices.



If you want to publish a retro-gaming emulator as a hobby/open-source project, you can’t do that on Apple’s app store. And on a third-party app store you’ll have to pay Apple millions once it becomes popular (which would seem likely).


But it's a new thing you couldn't even do before. So the bar is not "raised". It's a new bar.

Also, is retro-gaming emulation really that popular in the EU? I don't think I know anyone who does that.


It’s certainly against the spirit of removing “gatekeepers”.

Retro-gaming emulators are quite popular here among nerds. I know several people who bought an Anbernic handheld, built a RetroPie, or similar.


> If you want to publish a retro-gaming emulator as a hobby/open-source project, you can’t do that on Apple’s app store.

why can't you do that?



You can always release Super-Duper-Emulator-2


Since apps are still subject to Apple’s review process even on third-party app stores, they are likely to reject this because it obviously circumvents the new business terms (if it doesn’t violate them outright).




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