Thanks, added arrow keys and (a & d). It's a good improvement for desktop. Godot is nice and has all the basic things for casual game like this out of the box. For HTML5 it feels bit heavy, but on the other hand enables building for iOS, Android etc.
I don't know how it compares to others as this is my first game.
How did you find developing with Godot? I've used Phaser before and considered Godot.