I have realized that a really good open world video game with lots of replay value has an amazing value. $60 at 200 hours of gameplay works out to $0.30/hour, which I am struggling to find anything else I am interested in that has a similar fun-to-cost ratio.
On the flip side, if the game sucks, the average goes way down. Fortunately I'm a sucker for decent open world games so there's a relatively low chance for me.
People complain about the prices of games but they are cheap when you weigh inflation and the amount of time you play. You could generalize it to any AAA studio video game at $60-70.
Counter intuitive thought is to buy physical and then do a trade-in/sell on a marketplace if you don't like it. If you buy digital you are stuck with it, like it or not.
I always do some quick "pub math": How many hours of entertainment do i get out of this? How much would that time cost me in a bar / pub? that normally makes it a lot of easier to justify a 50 / 60 price.
I am so moved by this that I will donate a bottle of booze to myself, but in your name, thereby satisfying both your conditions. I like to think of myself as a full-service HN commentator.
that the wars stop, that inflation comes down, that the cost of living decreases in california and that covid gets erradicated and that we have friendly productive relationships with other major powers
$1000 in current market value for a bunch of stuff I bought and never use anymore, without having to deal with the BS of selling a bunch of items online
Wait - this actually works? Are you saying having a air purifier will reduce the dust that accumulates on open surfaces and that one will not need to dust any more (or can go for longer periods that usual before they need to dust)?
I got a cheap air purifier (~$40 on amazon) and didn't notice any improvement. The filter gets dirty over time so it's doing something, but I just don't think there's enough airflow for it to matter. More expensive options might be more effective but I don't want to burn the money to find out.