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I have no problem with licensing, depending on the job.

Some stuff should definitely have a steady hand on the tiller, other jobs, not so much.

But the thought of licensing software engineers is daunting. The industry is so incredibly varied.

For example, almost none of the programming I do, involves higher math. I've pretty much forgotten all my calculus, while other jobs are almost nothing but math.

I could be writing crucial, lifesaving device control stuff, and the math person could be working on a game physics engine.

I am in awe of game programmers, but they also work on "nice to have" stuff. I know someone that writes software for medical devices. He is not a "math person," but he's also very dependable, and can be relied upon to Get The Job Done. He has many years of working on things like USB drivers, firmware, Bluetooth, and networking layers.

So, if the “licensing test” insisted on a good command of advanced math (because “everyone should know it” –the same argument given for LC), neither he, nor I, would make it, so the company would be deprived of some very good, dependable, disciplined, and talented engineers, fully capable of writing highly effective asynchronous device control code, and would, instead, prefer an inexperienced math programmer that would try to rewrite the project in haskell.



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