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I'm another dev whose first computer was an apple IIgs. I don't know if I'd be a dev today if I hadn't spent far too many hours poking around in basic typing in games from magazine, modifying them, and writing my own.

For purely selfish reasons -- what could Steve have imagined next? -- he passed far too soon.



Given that it takes years for a big thing to pass through the dev cycle and come to market, you're still going to see some things that were up his sleeve.




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