Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Awesome project! I'm a regular Quest 2 user, and also use it for work sometimes. For me, the biggest drawback of the Quest 2 is that it gets uncomfortable after a while. How do you address the ergonomics problem? Compared to a Quest 2, is it more comfortable?

What about collaboration? Is there something like shared workspaces planned? Or does it support a virtual cam?

When do you plan to ship it (maybe I missed it on your website?)



We are aiming for a small batch of early units to ship in Q4 '22 (prioritizing Founders Edition units and early buyers). We aim to ship the bulk of our headsets in Q1 '23.

RE ergonomics and comfort: our headset is shooting for a split weight distribution between the front and the year, with good thermal management.

- Most of the components in the front of our headset are low-power, which helps against heat.

- Our detachable compute unit is in the back of the headset, with airflow going away from your head, so heat there shouldn't be too noticeable. (Contrast with the Quest, which, e.g. has everything in the front of the headset).

- We are looking into active cooling for the front of our headset regardless, in order to sustain long sessions and prevent facial sweat due to low circulation.


That sounds good, particularly the "split weight distribution" but never-the-less I'm concerned about the weight of your unit.

I've seen designs that split off the main battery pack for added flexibility and weight management. The Vive Flow has other issues that will probably hold it back, but the way they handle the battery is great.


Thanks! Sounds great. I hope you'll be able to get enough presales.


BTW, I've found the BOBO VR M2 replacement strap for the Quest 2 to be a godsend for comfort. Just wish it had integrated headphones.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: