1. Swift - you can mix functional and object oriented code in a way I've not seen anywhere else. It's also going to be multi platform including windows in the next version and it's making inroads with Swift-Tensorflow. I can see a lot of really cool things coming from this once it's multi platform.
2. Jai Language by Jonathan Blow. I'm not sure when it will come out but what's been shown looks promising, a game specific language could cause other innovations that could later carry over to other languages.
3. Next Gen Consoles. X-box Series X and PS5 are both doing some cool things with memory management, SSD's and GPU's. Many of these innovations will make it to PC's later.
4. New Email features (superhuman and HEY - by DHH) It seems like innovation is finally actually happening in this space.
5. Game Engine Innovations. Hammer 2 has some really cool UI for level design, Unreal 5 has some great lighting and handling of 3D, ID tech is using 3D decals to cool effect while not being expensive. A lot of the technology happening in games will spill over into other areas, Unity is doing stuff with the automative industry, Unreal with Architecture.
6. AI in use of Making Art. A good example is Unity's new artengine (artomatix). https://artomatix.com/
7. Generative Design for engineering.
8. Dreams on ps4 - How quickly people can make something in this is amazing, if it ended up on PC or VR it could change everything.
9. AR as a tool for creators more than as a tool for consumers. 3D interactive CAD like Iron Man is more exciting than a game that makes you dizzy.
+1 for Dreams; it's revolutionary. Their rendering technology is black magic. It deserves far more attention than it will ever get trapped on PS4 with a $40 price tag. Dreams on PC with a free-to-play model and real-time collaborative editing would be the next Minecraft/Roblox.
1. Swift - you can mix functional and object oriented code in a way I've not seen anywhere else. It's also going to be multi platform including windows in the next version and it's making inroads with Swift-Tensorflow. I can see a lot of really cool things coming from this once it's multi platform.
2. Jai Language by Jonathan Blow. I'm not sure when it will come out but what's been shown looks promising, a game specific language could cause other innovations that could later carry over to other languages.
3. Next Gen Consoles. X-box Series X and PS5 are both doing some cool things with memory management, SSD's and GPU's. Many of these innovations will make it to PC's later.
4. New Email features (superhuman and HEY - by DHH) It seems like innovation is finally actually happening in this space.
5. Game Engine Innovations. Hammer 2 has some really cool UI for level design, Unreal 5 has some great lighting and handling of 3D, ID tech is using 3D decals to cool effect while not being expensive. A lot of the technology happening in games will spill over into other areas, Unity is doing stuff with the automative industry, Unreal with Architecture.
6. AI in use of Making Art. A good example is Unity's new artengine (artomatix). https://artomatix.com/
7. Generative Design for engineering.
8. Dreams on ps4 - How quickly people can make something in this is amazing, if it ended up on PC or VR it could change everything.
9. AR as a tool for creators more than as a tool for consumers. 3D interactive CAD like Iron Man is more exciting than a game that makes you dizzy.