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I've made this point before. If you're starting a new project of any size today, developing for those low end devices probably doesn't make much sense because what's now high-end will be mid-range or low-end in a year or two. I.e., by the time you ship.

The problem with Android for the past few years has been that it hasn't really followed that rule: single core performance on current Android phones is not significantly better than it was on the phones of 3 - 4 years ago. This stands in stark contrast with the iPhone.

Now clearly this isn't just about raw processor performance: it's about the software running on those processors and here Safari clearly wins over Chrome.

Say my iPhone 5S, which is still my everyday phone after more than 3 years of heavy use, is (or should be) about the equivalent of owning a low-end Android device. Well, the problem is that in terms of performance, at any rate, it's not: it's streets ahead.

Now we all know that sooner or later Apple will run into a single-core performance wall and will have to scale outwards and, hopefully, when that happens they'll invest in a way that gets a better experience than developers and users have had with Android to this point.

(Also, hopefully things will significantly improve on Android - the article suggests so - because enough people have certainly been bellyaching about it, including me.)



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