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WWDC 2014 in June had the 'Zen Garden' demo running Unreal 4 on the Metal API [1], and it was released to the app store in September [2]. In a different session, CryEngine was shown running Metal on an iPad [3]. That's two high-profile game engines already using the API. A limited release perhaps, but I count that as a significant head-start, all the while Khronos was just organizing glNext.

[1] http://www.extremetech.com/gaming/183567-apple-unveils-metal...

[2] http://appadvice.com/appnn/2014/09/unveiled-at-wwdc-2014-for...

[3] https://www.youtube.com/watch?v=Thb2841jCQ4



Wow. You're right.




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