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> The software platform Apple has built is unrivaled.

Not really true anymore. Android (while drinking Google Koolaid) is an amazing platform. I bet for most users (in terms of apps and basic phone features), there is really no justification to get an iPhone over an Android.



Android (while drinking Google Koolaid) is an amazing platform.

Android's great. You just have to spend an incredible amount of time researching the gigantic ecosystem and all the permutations of hardware and software to figure out which phone actually has the combination of good/responsive enough hardware, support for things you want to do, and comes with a recent version of the OS and magic proprietary Google bits. Then once you've put in the time doing that, the ecosystem has moved on and the phone that would have been correct to buy when you started now isn't and will probably never be updated again, because in the Android world anything that's been on the market more than three weeks is an ancient obsolete toy.

I don't understand why more people don't want to join that ecosystem!


Anecdotal, but my parents (in their late 50s and are not very good with technology) recently went from flip phones to Androids and are already using "OK Google" and a bunch of apps.

Android is approachable and slick now a days (and yes I remember when it was utter crap :) )


You don't need to do anything of the sort. You can just blindly go ahead and buy a S7 if you want a iPhone replacement.


Agreed. I was staunchly anti-Android until I was given a Nexus 6P last year and alternated between it and my 6S for a couple of months before finally ditching the 6S altogether. A lot of it comes down to personal preference of course, but I found the Android system to be more intuitive and overall a better experience (by a whisker).


I used an android up until the iPhone 6 came out.

iOS is just a better platform.


By what comparison? Security? Being able to browse for files? Ability to back up SMS messages? Updates?


As an ex-Android user and ex-QA guy for some of the Android software: by the "things work as they should (i.e. as you expect them to work), without lags or bugs that can drive you mad".

One of my ex-collegues is now working for one of the android-phone manufactures and by his words the whole process of creating the the new device is basically trying make shit work good enough to pass Google's tests (something is going wrong with hardware? fuck it, we'll fix it in software later), then releasing a bunch of patches, then new phone, because nobody will ever invest their time into makeing the currect device to work with new Google's test. It just won't.


> Not really true anymore

Going to have to disagree.

There are no redeeming qualities for Android. From a sloppy, disjointed user experience to an incredibly shady app store, Android doesn't compare to iOS.

That's not to say iOS doesn't have issues. It certainly does, but in terms of comparability it's not even a contest.

Luckily for Android many people really don't care about design.


I spent several months with an iPhone 6 earlier this year, and I came down with the opposite view.

I found Apple's flat UI design to be very awkward, especially things like the decision to use text labels with hidden bounding boxes as "buttons".

Apps tended to have inconsistent UI language, and I frequently found myself surprised by UI interactions that weren't discoverable, like the speed setting in Pocket Casts. It was a flat element - if you tapped it, it would toggle between preset values, but if you long-pressed it, it would pop up a weird slider. But there's no feedback from the UI.

On Android, I find that UI elements are much more likely to provide visual feedback - tapping elements produces an animation, long-pressable elements show proggessive animation, etc. For example, the Pocket Casts app on Android's speed setting actively animates when touched, and pulls up a standard settings dialog with intuitive sliders and checkboxes.

And I can't tell you how many times I would attempt to open an app link only to have it open in a web browser with a giant banner telling me to install the app I already have.


> Apps tended to have inconsistent UI language

Still feel Apple completely dropped the ball with iOS7, just ambiguous tappable text labels everywhere... now we're at a point where it's been there so long without fixing they just take it for granted that it "works" when it's really poor.

Spent 10 minutes on the phone to my mom once trying to find out how to search in the app store. She couldn't see the search box… turns out it's because 2 months ago she searched for BBC iPlayer and the search text still read "BBC iPlayer" in light grey with a tiny light grey magnifying glass next to it. Doesn't even look like a search box.


I use both every day (work+personal phones), and I come down on the opposite side. My Android does everything I want out of a pocket computer, and the iPhone doesn't. If I don't like the UX of one app, the next one I try will almost certainly be better.

I like multiple app stores, and multiple vendors to buy apps from. I like downloading program source and building an apk from it. I like having a terminal app and a file manager. I like running an ssh server to get files on/off the phone. I like using the phone as an oversized USB flash drive, and not having to install a vendor's software to do it (and not caring which OS I'm booted into at the time).

iOS is pretty, well-thought-out, performant, predictable, and the best ecosystem on it isn't produced by a tarted-up advertising firm. It has a lot to recommend it...but I'll still take the tangled nest of features over the carefully pruned garden, because I don't always agree with the decisions of the gardener, and I like to have other options.


> My Android does everything I want out of a pocket computer, and the iPhone doesn't.

That's very reasonable. Conversely, my iPhone does everything I want out of a pocket phone, and the Androids I've tried have not.

A sysadmin buddy of mine thinks it's awesome that, when a process spins out of control and pegs his phone's CPU, he can drop right into a root shell and kill it from top. I think it's awesome that in five years and two iPhone models, that's not something I've ever needed to think about doing. Different strokes.


If what you are looking for is a pocket phone, then neither Android nor iPhones are catering to you, as phone functionality are an increasing small subset of the functionalities being worked on or improved on smartphones. People who seek out pocket phones are usually looking at some recent generation feature phones, which despite being a niche market, have been improving technologically and have gotten pretty nice.


In that case I suppose I am very fortunate that my smartphone satisfies my requirements so well!

("Phone" is perhaps an oversimplification of those. But "pocket effective and reliable communication and navigation device" has all the grace of a two-ton truck hitting a Jersey wall.)


>>The software platform Apple has built is unrivaled.

>>Luckily for Android many people really don't care about design.

Not only iOS tops the software platform charts but it has superior design. Facts! Goodness, I was the impression being fanboi was out of fashion.


Oh come on, as if Apple's app store is any better. It's a terrible mess, too.


I agree the app store isn't "vetted" like the iOS app store, but some would call that a feature (quicker to get apps out the door / rely on "crowdsourced" user ratings and comments to become educated on quality).

As for your comment on user experience/design, I realize we're entering the realm of subjectivity here. All I can say is the latest Androids are _beautiful_ with Material Design.




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