I didn't see any references to Rebirth, and I see that this was published before the latest film came out, so I'm guessing the author didn't want to wait to publish in case anything in there would have changed the tone of this essay. Having seen it this past weekend, rest assured that it would not have.
There's a bit of backstory in the new one about how dinosaur zoos are closing, and that no one wants to see dinosaurs anymore. That premise struck me as strange, as people have been going to zoos for a lot longer than these fictional dinosaur zoos would have been open, and so I have to wonder if it was aimed as a little dig at audiences. The rest of the film ends up exactly as the post spells out. Hollow characters with forced exposition and mutant dinosaurs that you haven't seen in any book, making them just another monster in a monster movie. Maybe it's just that Jurassic Park was the first movie to really capture the size and scale, bringing these creatures to life, and in doing so, became the standard bearer and yardstick to which all future movies get compared to. You'll never get to experience that sense of awe and wonder again. Maybe in another few generations when the original JP falls out of the cultural consciousness.
I don’t usually complain about movies but rebirth was pretty bad. I can’t think of a single role that was cast well. The convenience store scene was the kitchen scene in the first one all over again, the ventilation shaft scene was right out of alien, and the big bad dinosaur was a rancor from Jedi crossed with that dragon from Willow. The random family thrown in the mix randomly was so tedious I was actually rooting for the two daughters to get eaten so there would be a reason for the R rating. Not a fan.
> There's a bit of backstory in the new one about how dinosaur zoos are closing, and that no one wants to see dinosaurs anymore. That premise struck me as strange, as people have been going to zoos for a lot longer than these fictional dinosaur zoos...
I find it plausible that the immense cost to run Jurassic Park results in per-ticket cost that just wasn't sustainable long term. Just the flights to get there would be a lot, add on the cost to create a "new and sexier dino" at $75mm, shrug.
The apparent "immense cost to run Jurassic Park" is largely a side effect of Hollywood's need to stack the deck to an implausible degree in favor of the dinosaurs so they can escape and create havoc and eat people.
In reality, if we assume the dinosaurs can breed true, they wouldn't be particularly more expensive than any normal zoo exhibit. We contain lions, tigers, wolves, hyenas, bears, venomous snakes, alligators, and all sorts of other things almost perfectly safely, completely routinely, and the dinosaurs would largely be no different; such exceptions as there may be we simply wouldn't have to keep them in a zoo. (I'm mostly thinking the pteradactyls here.) Smaller zoos wouldn't keep the larger ones around any more than they keep large herds of elephants and giraffes.
There's no reason it wouldn't simply be part of every zoo in the world to have a dinosaur section after a while.
But in the world of Jurassic Park, there is no such thing as people who know how to contain animals. One wonders why anyone would bother trying to build a dinosaur park in a world that is presumably losing hundreds or thousands of people a year to lions and tigers and bears in conventional zoos in which they are utterly inadequately contained, and all the people running the zoos have crazily bizarre reasons why even so no one is allowed to have any sort of effectual weaponry.
It's actually an explicit plot point in the original book that the containment is insufficient because Hammond thinks he's a big brain brilliant genius who can do all this stuff from scratch better than any boring old normal zookeepers. The movie lost that in translation as part of the attempt to make him a kindly grandfather making bad decisions instead of a two-faced showman who's completely full of himself.
Yes, the book got this and did a much better job with it. I'm not even necessarily upset with the first movie dropping that as part of the adaptation per se. Crap like that happens in the real world all the time, and even if the movie didn't call it out very well it still at least fits the characters. HN knows all about SV startups trying to move into this or that space thinking they're the smart young hotshots who are going to revolutionize some space with technology only to get ROFLstomped by the reality in the field and the people who have been doing it for decades and could have told them for free why what they were trying to do isn't going to work if they'd bothered to do the slightest research first.
However, the repeated errors are just silly.
Most particularly the repeated error of not bringing big enough guns [1]. Guns big enough to bother a T-Rex are certainly inconvenient, but they're readily available to anyone who already breaking international laws about not visiting these islands in the first place. Of course simply bringing big enough guns doesn't guarantee a solution to all the problems and it would not be hard to still tell stories about people getting eaten, but without that as a foundation the characters just read as suicidally-stupid bozos to me from the get-go. (Where's that alleged infatuation Hollywood has with guns?)
But the second park really has no reason in my eyes to have collapsed the way it did either. It wasn't really that well designed and they still had to contrive some really, really stupid stuff to get it to fail, like crashing a helicopter into the pteradactyl pen.
It's funny, but I actually kind of like the helicopter crash because it's caused entirely because the CEO is too smug about being the cool hero, without any obvious moments that any average person doing their job might have counteracted it. It really gets at the whole 'greed and arrogance' theme in a very punchy way without requiring any of the normal people on the ground to be really dumb.
What sometimes works, when given into the right hands, is to go smaller, more intimate, instead of „again 2x as epic as the one before“: like, imagine a Jurassic Park movie with only one single, not even especially large and fancy dinosaur, and a small group that needs to survive. Imagine this being done in a very character-driven and claustrophobic way, keeping you on the edge of your seat instead of trying to make you gasp at some artificial grandeur.
Still benefits from the established backdrop of its „universe“.
Worked well with Prey and Alien Romulus recently, for example.
Before carplay and android auto, at least on my 2015 Mazda3, the UI was designed with the knob in mind, and you could quickly navigate through the menus without looking once you became familiar with the most often used functions. Of course, now that you have interfaces that were not designed with a knob in mind, we suffer trying to spin the knob and highlight the appropriate touch point.
The knob is a UI/UX disaster itself. A digital system that literally requires you to look at the screen instead of the road to access nested after nested menu items.
It would not be as long as they were accessible to everyone.
> However, traders may still set different net sale prices in different points of sale, such as shops and websites, or may target specific offers only to a specific territory within a Member State. Under EU rules, all these offers must be accessible for consumers from other EU countries.
They are not allowed to redirect you without your consent, and you must also be able to change location at any time.
>Where a trader has several country versions of the same website, such as a webshop selling products to different countries across the EU, you should be able to choose to view which version you visit. You must give your permission to be redirected to a specific country version of the website. You should also be able to change your choice at any time.
With respect, you left out the next paragraph from your quote, which shows that in the case of airlines, it would indeed be unlawful:
> However, there is no possible justification for differences in access to goods or services for customers from different EU countries in the following three situations:
> sale of goods without physical delivery – for example, if you buy something online that you will collect from a shop, rather than have it delivered to your home
> sale of electronically supplied services (excluding copyright protected content) – such as cloud computing services, or website hosting
> sale of services provided in a specific location – for example hotel bookings, car hire, tickets for entry to theme parks
Only two thumb keys seems like it could be a pain. I don't love trying to figure out the timing delays for tap vs hold. After a long search I settled on the Hillside 46 [1][2] which has 4 thumb keys and a splayed layout. Also choc spacing, as I didn't love the gaps between choc keycaps with mx spacing. Not sure why, as the macbook pro keyboard doesn't seem to give me any problems.
I like the all the case options and mods available to the ZSA keyboards. The biggest problem with building your own I feel is the cost of getting a nice, solid feeling case.
> Only two thumb keys seems like it could be a pain.
Depending on the context (mostly in games), I sometimes hit "B" with a thumb on my Ergodox. I think holding B/V for layer toggles could work on this board?
Forgot to post my comment this morning so I'll post under here.
Another recommendation for the Mahjohn (or Moonman) A1. I have always adored the Pilot Vanishing Point but couldn't bring myself to spend 160 dollars on a pen, especially when most of my time is spent typing on a computer. So I found out about the Moonman A1 and I enjoyed writing with it so much that I ordered another. Feels great with some iroshizuku ink (I suppose this is my splurge) and Luechtterm 1917 notebook paper, which I only mention since ink/paper seems to have an impact on writing experience.
The pen also comes in a clipless version for those that want to avoid the clip.
Do you have one that you recommend? The two I've seen are Creed, and one whose name currently escapes me but is cheaper. The latter I have heard is a more "authentic" experience, while Creed is more of a game.
I'd say that's more of a rhythm game than a boxing game. There are a fair number of entries in that genre, beat saber is popular, supernatural is similar.
Honestly though you can just search for "best VR workout games".
Yep - we've run many switchback tests so I'm happy to chat more about it. It's a lot more akin to what you're building here, from a stats point of view.
This may be my ignorance showing, but wouldn't the DOF be equivalent and the panasonic is getting more light to the sensor? The pixels may end up larger on the canon thus leading to less noise or something, but I thought in terms of light hitting the sensor Fstops were equal, but for DOF you adjusted for crop factor.
Instead of trying to figure out what's happening by changing the sensor size, a fun hack is to instead think about it in terms of a teleconverter. The micro 4/3 format gives you roughly half the area of a full-frame sensor so let's think in terms of a x2 teleconverter.
Let's assume you have a 200mm f/2 lens, and you put that x2 teleconverter on. The way you get the equivalent of 400mm out of that is that you're taking all the light that comes out of the back of the original lens, then spreading it out into a bigger circle. Same total amount of light, stretched thinner, so the sensor is gathering less light overall. That's why that 2x converter that turns your 200mm into 400mm also takes away 2 stops of light and reduces your effective aperture from f/2 to f/4.
Now, the trick is that with the smaller sensor instead of the teleconverter, you have the exact same situation: You're taking that same amount of light projected by the optics, and cutting a smaller slice in the middle. You're just doing the slicing differently.
Have you looked into the various builds on r/ergomechkeyboards? A lot of custom layouts/pcbs, most all with hotswap switches and running QMK, which should let you keep your custom keys on device and not needing any software at runtime. (You'll have to program the firmware at some point though.) I went with one that had a build service as I didn't feel comfortable soldering just yet. Only downside is that cases can be a little unrefined and it's easy to get expensive quickly as they are more niche builds.
Yes, but all share a common pattern: they try to be as small as possible. My personal vision is that OEMs have well sold "small is better" to spare materials and sell them at a higher price...
I'm living in Emacs (EXWM), with a binding strategy of a bind a single key hit or a mod+key because even with more spatial movement I'm still quick and with less mental context switch/overhead to move in space vs using "more mods"/keyboard layers or key chords...
In the past SUN Type 6 alike keyboards suffice, nowadays it's hard to find anything and start my own design demand simply too much time and effort to achieve daily usage quality for my tastes. That's about me of course, but the rant is in general: in the past some companies, even journals,have asked for custom keyboards to be more efficient, now the focus is just on consuming devices instead of producing ones. That's alarming IMVHO and worth to debate beside the rant...
There's a bit of backstory in the new one about how dinosaur zoos are closing, and that no one wants to see dinosaurs anymore. That premise struck me as strange, as people have been going to zoos for a lot longer than these fictional dinosaur zoos would have been open, and so I have to wonder if it was aimed as a little dig at audiences. The rest of the film ends up exactly as the post spells out. Hollow characters with forced exposition and mutant dinosaurs that you haven't seen in any book, making them just another monster in a monster movie. Maybe it's just that Jurassic Park was the first movie to really capture the size and scale, bringing these creatures to life, and in doing so, became the standard bearer and yardstick to which all future movies get compared to. You'll never get to experience that sense of awe and wonder again. Maybe in another few generations when the original JP falls out of the cultural consciousness.