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I was genuinely excited to try this and it sounded in theory like a lot of fun! Unfortunately yeah too slow to load.

Not anymore it shouldn't.


why? has any immigration law been changed?


The orange dude is kind of putting people off.


yes, donny woke up the ancient racist anti-immigration, the blood & soil type crowd, but the economic benefits of immigration are still there (albeit with higher risks and higher hurdles).

I suspect this will simply make labor more expensive on top end of the talent curve


Worse: the law has become irrelevant


Revoking visas and deporting University students and professors.


Ironically you've failed to use your own app to build a landing page to capture leads! I bounced off immediately and would need to see an example before filling this stuff out.


Hey, there is a landing page, I just linked straight to the create page in this post lol.

I will be creating a page to showcase examples soon!


As a game developer it's kind of sad to see such practices in stealing my or others hard work.

But I have to keep telling myself those kids or parents wouldn't have paid for them anyway.

Maybe consider buying a few copies at least in the future?


It really depends on what games are being pirated. If it's a solo dev or small team, then yeah, definitely pay for the official release if you can. But since these are kids, they'll definitely be pirating games here and there since they don't have money. At least the person above is helping them by giving them, presumably, safe copies.

Now, if we're talking AAA titles from companies who will post record profits at the same time as record layoffs, while also giving the C suite a bonus bigger than the GDP of a small nation... Then yeah, sail the high seas. Those same companies thoroughly don't believe buying is owning, so I'm fine to call piracy polite borrowing.


That's always the risk in a game with no protections. It just takes one person uploading it to the internet and it's shark bait.

At least this example is limited to a neighborhood.


Project management is definitely ripe for new competitors. But the pricing sales form dark pattern is so frustrating. Why do people do that? Does it really increase engagement? It legitimately pisses me off, and I'm the decision maker on taking on this kind of software or not.


Personally I would never use this as I cannot see the pricing on the pricing page.


> Why do people do that? Does it really increase engagement?

It's not for engagement, it's usually because they don't actually have a standard pricing. It signals that they don't want small, self-serve customers, they only want to serve enterprise customers who want to negotiate custom contracts.


In this case, it’s probably because they’re early stage and literally have no idea how to price it and package it.


There exists software to reproject texture normals back on to a high poly model. So this problem does have a solution for anyone interested.


That's assuming your generator produces a normal map, the ones I've seen do not, the only texture channel they output is color. That being the one channel that a model trained on images is naturally equipped to produce.


You can generate pretty reliable texture depth maps from just an image. It’s going to be trash if you’re trying to generate the depth for the entire 3D model but I presume it’s going to go a good job with just texture. Then you just use a displacement based on the depth map.


I may be speaking out of ignorance here, but couldn't you use photogrammetry techniques to translate these to a higher resolution mesh?


Only if you have multiple images of the same areas so that you can extract actual position. And there is no guarantee that multiple pictures of the same model have the same detail, much less in a manner that can be triangulated with accuracy. A lot of the photogrammetry algorithms discard points that don't match certain error-bars.

So yes, there might be a wooden frame in the middle of that window, but does it match the math on both angles of it? Doubt it.


In a world where chat gpt exists I think even work samples are untrustworthy sources of excellence unfortunately. It would seem one has to either watch the process or devise unique and difficult to game tests.


Work samples aren't all straight coding; in fact, only a small subset of ours are.

Later

I want to add: I fully believe LLMs can reliably knock out the code for most programming challenges, but a good coding work sample is as much about what you choose to code as it is about the code itself.

If you're asking people to invert binaries trees or whatever, that's not a work-sample test, it's a coding quiz. Work-sample tests mirror the actual work you're doing; that's what makes them predictive. Writing a function to do X, Y, or Z is usually the easy part about building software; the hard part is deciding which X, which Y, and which Z, and how they fit together.

We didn't deliberately set out to design work samples where the decisions we're grading are things LLMs don't just do for you; we do a lot of systems programming work and those kinds of decisions just dominate systems programming.


As a fly.io employee, I can tell. I can tell fairly quickly.


He's talking about the Switch port library. It didn't support C# yet. But also on the wider topic Godot still struggles with making C# a first class citizen compared to its home baked script language. They're improving things but it's not great yet.


Got it. Thank You.


I have no credentials to provide an informed opinion, but in my industry of gamedev where layoffs are currently widespread and massive, the consensus seems to be that the past 3 years saw unprecedented hiring growth due to covid etc and it has caused an otherwise "normal" consolidation cycle to be way larger. For me I think it rings true - I don't think some dark storm is coming it's just the tide going back out after a big spending spree.


Honestly I'm afraid you don't know what you're talking about. Blazor just isn't that experience and hasn't been for awhile.


Well color me convinced!


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