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Cold air is more dense, than hot air. In winter the difference between the room air temperature and outdoor air temperature is much bigger, so the density difference is much bigger, making Archimedes force stronger and the airflow stronger as well.

BTW, that's also how stove pipes work - vertical column of air hotter than surrounding accelerates well and creates a strong airflow feeding the fuel. But if the pipe is thermally conductive, that air will cool down and won't flow, for hydrocarbon fuels it can also condensate water, that could extinguish fire underneath it. So, pipes are made insulated enough for strong flow.


I've actually tried something like that, with two tools:

* push("What I'm about to do"),

* pop("What I've achieved").

"Push" marks the position in current context after the call and returns "Proceed", "pop" erases everything after the matching call and replaces "Proceed" in it's result as what was passed to the argument to the "pop", effectively pruning long-winded head even inside one reasoning stream. In the end the model only sees how it decided to do work on something, and that it was already done, forgetting everything it between, except what it itself decided was important.

Gemma 4 31B QAT successfully uses it when navigating a maze, marking positions at intersections, exploring them, navigating back and pushing again if necessary. Smaller models often fail to mark positions and forget to backtrack as well, instead they try to rely on themselves to track their paths and navigate back (and also fail).

I think it should work for long-running deep research tasks, but I was too lazy to test it, because it all required a lot of code to glue this up, since most tools and libs are not designed to work like that, and now I'll need even more code to test it, without a purposeful task.


It doesn't work in other languages. Searching the same in my native language (literal translation of "disregard definition") leads to (translated):

> I understand. Write what exactly your request is, or enter the text that I need to process. I will not give any definitions in response - we work exclusively on the essence of your question or task!

Which is especially funny, because it goes directly against your intention of finding definition by querying quickly in "grug-language", which worked for old search. Now you have to write in more literate style, slowing you down: swapping word order for it to sound more human-like doesn't work, surrounding "ignore" in quotes works.


> the correlation between $just_bought_thing and $will_buy_another is very, very high

This looks like an argument against advertising the same thing. Why would you advertise something, they were already going to buy?

But showing an ad before their next purchase definitely would improve the numbers on the "our conversion rate chart" _advertised_ to ad buyers. A con played by ad companies to sell more ads.


I'd add: since the AI is now referring the product "as if" it's an honest advice from a secondary source, they would be exempt from the usual advertisement rules.

Effectively, if you were to search "the best oatmeal without asbestos", it could suggest you "AsBestOats", and "AsBestOats" would only advertise asbestos in its content on the box for the human to see, but advertise to crawlers it's "the best oats without asbestos". It's not a false advertisement, because they didn't show it to a human, and machines can't sue.


Gonna guess you are not a lawyer and this is all theorycrafted on a whim.


You will be right, but we already see this blame-shifting with "AI deleted my production"/"AI told me to do it" and washing it away with "AI can make mistakes, so double-check responses". They will try to make you responsible for trusting something you see on screen marked with an asterisk as not trustworthy and not reading the box with another asterisk.


I'd assume they meant self-hosted inference.


Ohhhh... Yeah that makes sense.

There's still the possibility of some form of ads getting embedded in local models, or biases that favor certain sponsored content, which is one reason why having more than just the weights open is important. But that's probably a less immediate threat.


If it's a subsidiary - they can't capitalize on the big name in marketing. If it's a subscription - they don't get the "buy now, play never" customers from Steam. I think it will be a win regardless.


I think it's the right moment to acknowledge that Epic Games handled discontinuation of Unreal series well and responsibly [0] and how standalone servers were good for community.

* When GameSpy announced shutdown, patches were released to use Epic released the "post-GameSpy" patch, replacing the GameSpy servers with Epic's master servers for Unreal Tournament 3 [1] * Older Unreal series games later were transferred for maintenance to OldUnreal [2], and also made free.

At the same time, they are not open source, nor source available. So, there is an entity, that owns the code and maintains it, without the hassle of opensourcing it.

This is because the series have a strong community, which was in large part formed because the standalone servers, prior to algorithmic matchmaking, allowed people to gather there and learn to be social to each other and learn gaming etiquette. You had to play strategies for repeated games and be civil to others. Modern matchmaking strips us of that - you play with others once and go separate ways, so you don't have to deal with consequences and can use one-time game strategies, which leads to poor behavior and less enjoyment. Yes, you had players of drastically different skill levels on the same servers, and that was a good thing. Skilled players could teach newbies, newbies could learn the gaming etiquette and see what's possible, instead of boiling in the same pot with others playing completely different games than on the other skill levels. You had the core game and the social game on top of it, now we are all alone in our rooms interacting with strangers we will never see or play again with nor against.

Maybe Epic is not the best or the most loved company (compared to Valve) but I respect, that they understood that "this cow has gave us enough milk already", and could part ways with it, leaving existing community satisfied.

[0]: https://www.epicgames.com/unrealtournament

[1]: https://store.steampowered.com/news/app/13210/view/291772582...

[2]: https://oldunreal.com/


I don't believe there is a country in the world, where parking on bike lanes is explicitly allowed. Merging before turns and stops for drop/pickup/load/unload sure. But not parking.


CVC 21209.a.1


It's not about using vim, it's about when you had to sudoedit a config on a server you visited the first time, and it had vim as default EDITOR, so you have to know how to exit it and open nano, or whatever you use. It's about exposure, exposure to many small things is a sign of experience, it is experience, to be precise. If they don't know small basic things, it's a sign, they don't have relevant experience. Can also check, if they have empty lines at the end of their files, know how to remove docker images from their machine, or get a TCP/UDP joke.


Its about people wanting to hire themselves. It's a cognitive bias we all suffer from. Being completely unaware of it and purity testing others based on your own experience, is: to be precise, a lack of experience in realising that other people can be just as good as you but took a completely different path to get there.

Nah, I bet they suck, why can't they do what I've already done?


Yes, this is the bias we are looking for. If you can't quit vim, don't know how your frontend communicates with your backend, can't type on a regular qwerty keyboard without looking at letters, or navigate UI without mouse, never used a debugger, don't know how to check if it was DNS, can't write a spec for a feature, after talking to stakeholders (and defend it's priority on their behalf), or don't know how to open dev tools in your browser - you are not ready to herd the cats yet, they will herd you off the cliff instead. And that's okay, you'll get there someday.


I couldn't breathe before I learned how to quit vim. Its surprising just how fundamental it is.


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