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Farthest Frontier is a recently released game in the same vein: https://store.steampowered.com/app/1044720/Farthest_Frontier...


It's great, but that's not what I meant.

Farthest Frontier has the kind of strict grid of Anno, and is reminiscent of the older more predictable and mechanical pathing of classics like Caesar or Pharaoh. Newer indie city builders like Lethis or Nebuchadnezzar have revived this style. But transporters still move independently through the grid of paths, the main factors are distance from producer to consumer and how many stops a transporter takes in their route.

But in Settlers 1 and 2 you literally build a graph with buildings as nodes and paths as edges with a strict throughput limits per link. It's quite interesting to optimize the resource flows through this graph. It's a lot like designing a good network, except that you have tons of types of resources moving to tons of different producers and consumers, with long multi-step supply chains. It's closer to Factorio perhaps in feel, but there are significant differences.


In my experience, the sharp edges are browser compatibility issues, and I've been gratefully avoiding them for years by using jQuery.


It's marketing drivel, and marketing loves the "rule of three".


Since noone else has posted it, I will: https://docs.google.com/document/u/0/d/1iL0fYmMmariFoSvLd9U5...

The OSI Deprogrammer


I hate the OSI model too, but a 240-page book with 137 references? To complain that a model from the 80s isn't the right fit 40 years later? This isn't a paper, it's a rant.


It's not much of a rant. About half of the actual content is the suggestion of alternatives, and about a third is just historic reference on OSI.


^ This.

Before seeing this here, I went down a rabbit hole on why-anyone-cares about the OSI model, especially as a descriptor for their golang project. It seems to be just a classification that one person found useful, and people treat like an interesting thing.

Separately, we need more deprogrammers in the world.


THANK YOU! I have never understood everybody’s fascination with the OSI’s approximative model, but I could never rationalize why. Great read!


Quoting _khhm who posted here: https://news.ycombinator.com/item?id=25850091

> On iOS there are no web browsers other than Safari, per the app store rules. "Chrome" / "Firefox" / etc on iOS are just basically skins on top of Webkit.

> See 2.5.6 here - https://developer.apple.com/app-store/review/guidelines/

> This is why you don't get any of the features / extensions / etc of Chrome or Firefox on iOS.


With iOS 17.4 they allow other rendering engines for users in the EU.

https://www.apple.com/newsroom/2024/01/apple-announces-chang...


> per the app store rules

Jeez.


One of my favourite lines is from Three men in a Boat: "George has a cousin, who is usually described in the charge-sheet as a medical student, so that he naturally has a somewhat family-physician way of putting things".



Doesn't pass the sniff test ;-)


You might enjoy Grace Hopper's leacture which includes this snippet: https://youtu.be/ZR0ujwlvbkQ?si=vjEQHIGmffjqfHBN&t=2706


beer => whiskey

wine => brandy


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