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Cool! Didn't know about that

Aren't these social features still active?


I am not sure I fully grasp what’s at stake here. Does it mean that: * Only 1 person at a time can borrow play a retro game physically (in a dedicated library) even if there are more than 1 copies available * Libraries cannot offer remote access to their retro games (I wonder, can libraries offer that for books? In know my university library had a digital library but that’s it) even if safeguarded I don’t really understand the actual consequences of this new ruling, the article doesn’t really explain that in my opinion.


> can libraries offer that for books?

Not without separate licensing for electronic lending. At least that’s what publishers insist.


The big deal is that it can’t be over the Internet, even if restrictions are in place to ensure only one user can access one copy at a time.

Zediva and Aereo had the same issue, albeit in a commercial application. I was hoping libraries would be given a little more freedom since their purpose is educating the public.


I mean, the voice is generated by a computer but the rest of the musical composition is done by a human, no?


Yes, but that’s not the impressive bit. The impressive bit is that a piece of software with a hologram projector (unless you were at the last Coachella, in which case it was the screen for you) sells out concerts worldwide and puts on a performance for “her” fans.


Could the Game of Life run Doom, since it's Turing-complete ? I remember seeing an excerpt of a video where you could run the Goal inside the GoL.


Yes, you'd just need to have a way to provide input (probably easiest as a demo file), and a machine big enough to simulate the pattern. You'd definitely be waiting for a while to see any action, though :P


What I saw in a YT video related to piracy [0] was that game companies remove their DRM after the game has been effectively pirated, since it doesn't really matter anymore, and cost them money + worse experience for paying end-users.

The guy in the video makes the point that: Game is released --> paying users suffer the lower perf caused by DRM while pirates crack it --> pirates succeed, company removes DRM, paying users benefit from improved perf ^^

[0]: https://youtu.be/_Fu4pE46-zM



Hofstadter talks about such paradoxes in his book -- from what I remember, the paradox stems from self-reference (he also uses the example of "adjectives that describe themselves", aka the Grelling–Nelson paradox)


Self-reference breaks a lot of things, including our arrogance if it's done right


Could you explain how self-reference breaks our arrogance?


If someone were able to properly see themselves and evaluate themselves they are going to be much less likely to be arrogant as they will also consider their flaws


Could you elaborate ?


Funny how things are perceived differently between inside France and outside France.

In France, La Sorbonne isn't considered particularly prestigious. Grandes Ecoles (ENS for research across various topics but especially science; Polytechnique for engineering; HEC for business; ENA/Science Po for politics) are considered much more prestigious and elite (getting there is harder than for La Sorbonne, you have to undergo 2 years of prep schools and then take an exam, where only the top scorers get into these Ecoles), and will get you the higher paying jobs.

Outside France, seems that these Grandes Ecoles don't hold much prestige against La Sorbonne which seems to be considered more elite.


Why is La Sorbonne considered to be a top school (now)? And, tbh, which of the Paris I-V is considered "La Sorbonne"?


Except these Grandes Ecoles provide easier access to Ivy League institutions to their students so they can go there and enjoy their prestige.


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