It is so disappointing; I started getting into photography over the past few years, shooting rolls of film here and there and need some basic library management tools to track my shots and add EXIF data for film stock, camera, etc. Photos.app kind of does what I need, but there's baffling decisions like all photo data being uneditable, even through APIs. You can edit EXIF data on the original image but the app's internal database is completely immutable. I have a handful of photos with inconsistent metadata I'd love to fix and the only option appears to be removing them from the library and re-adding them.
I really don't need many features! I'm not a pro and while I wouldn't mind shelling out a one-time fee for good software I'm not paying a subscription for cloud storage I'm not going to use. The OSS options here are not awesome, either.
It's honestly incredible they're bringing this to market! This style of incubator tends to work on a lofty goal and the research and ideas explored on the way trickle down into other parts of the company and find their way into more accessible products. Really similar in theory to the over the top concept cars manufacturers build that never see the light of day.
If speaking strictly in terms of audio effects this is a delay, with "echo" usually implying feedback so the delayed signal is attenuated and fed back into the delay line, getting quieter each iteration and fading naturally.
Yes and no, and the answer will depend a little bit on your background. It's Rust, and the learning curve around that still exists. The HAL does a very good job at papering over some annoying details, e.g. if you're working on STM32s you'll be able to get things working without having to dig into the monstrous clock trees and timer peripherals. I found one of the biggest learning curves to be dealing with shared mutable state; embassy offers lots of primitives and tools for dealing with this that are more approachable than you'd encounter with a vanilla embedded Rust project, but there's a little bit of a time investment to learn them and you'll find yourself reading a lot of example code.
Once you get the basics, though, it's very productive and I've found it surprisingly easy to write building blocks I can reuse across a wide range of hardware projects and MCUs!
Fond memories of a job circa 2013 on a very large Rails app where CI times were sped up by a factor of 10 when someone realized bcrypt was misconfigured when running tests and slowing things down every time a user was created through a factory.
This is exactly how I feel; I'd love a switch that performs like the modern apple keyboards. Anytime I've dipped my toe into mechanical keyboard waters I've lost speed and accuracy, even after weeks of practice. The extra key travel felt like it gave me more fatigue, even with low profile switches. Whenever I've researched alternatives I get the sense I'm in the minority, though, and most mechanical keyboard users are after a very different feel. It's a huge shame, because I'd love to move to something with a split for better shoulder/arm positioning.
I've always viewed computers as being an obvious complement. Of course we worked so hard to build machines that are good at the things our brains don't take to as naturally.
All of this and the only image linked is a collage clocking in at a whopping 512x218px...anyone know where we can see the full resolution? It looks spectacular from the thumbnail!
Very impressive video! Such sprites must have been seen at that altitude often enough in history, and as they're quite distinct from lightening I wonder if there is an historical record of them?
Yes, and that influence reaches far outside of the cities themselves. I only realized this after moving to rural Canada where on a clear night you would see the sky in a way that you could never see it within 30 km of any major city. It is hard to describe in words, you'd have to go up North during a cold winter night and lay down and stare upwards.
I really don't need many features! I'm not a pro and while I wouldn't mind shelling out a one-time fee for good software I'm not paying a subscription for cloud storage I'm not going to use. The OSS options here are not awesome, either.