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US-based crypto exchange BlockFi pauses withdrawals.

Quote: > We are shocked and dismayed by the news regarding FTX and Alameda. We, like the rest of the world, found out about this situation through Twitter. Given the lack of clarity on the status of FTX.com, FTX US and Alameda, we are not able to operate business as usual.


BlockFi was rescued by FTX because their ponzi died even earlier.


I've begun to use the beta and see a lot of value.

One point of concern (and PSA): After creating a document, my browser blocked a CoinHive miner. As far as I know, there isn't a "best practice" pattern for passively mining, but personally, I like to opt-in to this sort of thing.


Great job! Unubo is an awesome interface for a potentially useful product!

A few notes: - Github permissions seem excessive. You require: - Personal user date: full access - Repos: public and private - Delete repos - Read and write Gists - Access to all available organization - Dropbox requires access to all my files rather than just an App folder (or a limited scope) - All of the above for Trello

I haven't tested the other apps, but I hope you can understand why I'm not willing to provide full read/write access to my code, Dropbox files and project management to a service that tracks their monthly bills. (Perhaps these are required to receive accounting info?)

Sadly these concerns have prevented me from tracking any apps as this level of access seems disproportional for the purpose of the tool.


Thanks for you feedback, really appreciate it. I definitely understand. We're currently reviewing the different apps and what access they really require to be useful. The last thing we want to do is scare people off, so again.. thanks for your input!


Thanks for your comment! We're currently working on a feature that allows you to manage various aspects of your apps, hence the full-access scopes, so for now, to reflect the level of access needed to display billing data, I've updated the scopes to minimum requirements for GitHub, Dropbox and Trello. Would be great if you could connect your apps and let us know your thoughts. Thanks!


Hi there, just letting you know we reworked the access the above apps require, whilst still remaining useful.

Feel free to try it out again.


Using a Venn diagram to justify a loosely defined grammatical choice is quite possibly the nerdiest of approaches.

pushes up glasses


You should touch up on Sublime's Package Installer. With it, it completely trumps Coda (with exception to the CSS GUI).


Thanks I will check it out. Like I say I hope to do a few more blog posts around this topic. Feel there isn't anything like it on the web.

Also thinking about maybe a course to help teach younger/new web developers.


He mentions "we are not alone" twice. Clearly he's telling us that there are aliens on the moon.


Don't panic, they are not coming after us!


Is this open-sourced? I'd like to fork this and use internally for workflow improvement.

This is PILF (Project I'd Like to Fork)

PILF Link: https://github.com/jlongster/ahoy


My rails apps bring all the boys to the engineyard.


What's the difference between this and Droplr/CloudApp?

http://droplr.com http://cloudapp.com


I don't think you can ctrl+V (paste) screenshots into those. This app allows you to do just that for screenshots. It's not really for file sharing.


CloudApp: CTRL + OPTION + C

Uploads contents of clipboard.

You can also drag/drop to the icon in the menubar, as well as auto-upload after ⌘ + SHIFT + 3/4.


Ah ok, it appears then ScreenBin differentiates from CloudApp because it doesn't require any installing/downloading of an app to utilize. It's completely in browser.


Indeed. I don't see why they need to charge even 99¢ for it. They made that in the margins of the original products that are capable of running the app.


I have no inside information, but I would speculate that there might be royalty payments Apple is required to make in return for licensing some of the voice and video codecs used in Facetime. On a new device or OS license, these will be rolled in with the purchase price, but when adding functionality to an existing device they're required to cough up $0.1 or $0.5 or some such to the licensees. Hence the need to collect more money.

(This used to be the case with QuickTime: the basic stuff was free, but if you wanted additional codecs you had to upgrade to QuickTime Pro, for real money -- but it wasn't all going into Apple's pocket: it was simply that if they'd bundled all the codecs with the basic application they'd have been liable for extra royalties.)


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