So many people learn that there is subtitles through the comments section after many years of watching all his videos, probably because the videos are so enjoyable even without the explanations.
The one size fit all strategy I found when I played many years ago was to put all my crew in the infirmary and asphyxiate the boarding enemies by opening all airlocks :)
The free expansion added cloning bays as an alternative to medical bays which prevent you from healing your crew but revive them from the dead after a short cloning phase. I remember getting stuck in one situation where my O2 system was destroyed and my crew were stuck in an infinite loop of cloning and running through an oxygen-free ship in a desperate attempt to repair the life support. Funny stuff but survivable if your cloning bay is upgraded (so that it clones faster).
The hard AI is also coded to prioritise targeting your oxygen room when low on oxygen, which in various situations can cause a soft lock where you can't repair the oxygen room without dying and get stuck in the infirmary. Always hilarious when this happens.
That is just one obvious thing to do, of course. However, you need to destroy the enemy ship first. There easiest are teleportation-oriented and lasers-oriented. Teleportation oriented is extremely easy with Crystal crew, easy with mantis/rock crew, a must for 4-pad teleporter ships. Lasers oriented, best works with those lasers that use 2 power and have 3 shots, get 3 of them and enemy flagship is dead very soon. And if you are playing a drone or missile oriented game, you just need to figure out how to use the devices you happen upon on your flight to compliment your deficiencies.
>I feel like a lot of Spain's history (note, I am casual observer) mentions "fascist"
That's because the same guy, Franco, the dictator, stayed in power the whole time. He wasn't fascist one year and something else the other one, and the fascist history of Spain was when Franco was in power.
Also on those pictures, the guy has is back all hunched and is holding the cat like a doll or a baby. Is it really the cat that give a less attractive vibe or the dorky posture of the guy on the picture?
Would the results be different if cat and man were posed differently?
I suspect that a picture of some guy going hiking with his cat would be seen different from some guy playing dolls with his cat in his apartment.
I've eaten Octopus in the past but didn't knew how intelligent those creature were until a couple of years ago. Since I saw multiple documentaries about them and read about them, I would now feel like a cannibal for eating them.
>The problem is that when the ZX, C64 etc were around there was no alternative. If you wanted to play games, you could either shell out for more hardware and purchase the games on disk or cartridge, or you could type them in from a magazine (several times) and hopefully save them to a cassette.
I agree. When there is no shortcut you find much more motivation to go the hard way. I was in that exact position when I was 10, and I kept messing up copying the basic lines from books so I got a book for kids that teached me basic, this way I was making my own code and could debug it. I made simple games completely from scratch that way it was how I got into programing.
I can understand that now with so many shortcuts available for kids the same motivation is not there anymore. It's like once you get access to cheat codes in a game that makes you invincible and gives you infinite money, the challenge is not there and you lose interest.
My favorite part is when they needed the version of the software that was used for the moon landing but they only had the source code for a previous version (scanned from giant binder) and the hash value of the version of the landing. By a series of educated guesses, by reading memos and by analysis of the source code they modified the old code the exact way so it gave them the correct hash, confirming that they correctly and exactly recreated the original code.
He told through the years his progress in his podcast (among other interesting things, like being one of the first developers at Uber and other fascinating stuff)
https://techzinglive.com/
In eastern europe the normal college-track educational path was to get a general education up until about thirteen which would cover the basics (what today we would consider a GED) and then you attend a gymnasium that focuses on a specific subject, for example music, or engineering, or foreign languages, etc. A thesis or project can be required to graduate from the subject which is then used as an entrance examination for a (three year) university, at which point you have what in the U.S. would be a strong masters degree. In the math gymnasiums, you not only learn calculus but also basics of abstract algebra, differential equations, topology, etc. Not advanced stuff, but basic stuff. But stuff that in the U.S. system is reserved for college, here it is taught in gymnasium (what used to be "prep" high school in the U.S.)
When you are young, that is the best time for you to learn these subjects. The only limitation is your ability to focus. For those who are young and are able to focus, they can do amazing things whether it is learning to play instruments, learning math, learning foreign languages, or learning any kind of trade. And historically pre-teens spent a lot of time learning, except it was with the family or another one-on-one apprenticeship scenario, so that by the time they reached teenager status they were already able to do useful stuff to support themselves and even got married. In modern societies, we tend to stretch education out farther and farther and simultaneously assume the young aren't able to learn as well as adults, when the opposite is true. Moreover we think that in the past, there was just less knowledge to absorb, but it is really the modern world in which de-skilling and mass production has made it so that a large proportion of the population is doing boring, repetitive, unskilled work, whereas in the past whether you were a baker or bricklayer or an organ player or a farmer you were doing skilled work, and you generally managed to learn the basics of that work before you became a teenager.