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delduca's submissions
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1.
Hiding Information Inside Images
(
nullonerror.org
)
1 point
by
delduca
1 day ago
|
past
|
discuss
2.
Spotify-fs Store any file inside Spotify tracks
(
github.com/xelckis
)
2 points
by
delduca
3 days ago
|
past
|
discuss
3.
Tell HN: As AI gets better, are scripting languages losing their appeal?
2 points
by
delduca
16 days ago
|
past
|
3 comments
4.
Twig, a glamorous tmux session manager with Git worktree support
(
github.com/andersonkrs
)
1 point
by
delduca
17 days ago
|
past
5.
Show HN: Evolution of my humble library of games built with my own engine
(
carimbo.games
)
1 point
by
delduca
28 days ago
|
past
6.
Poor's Man Shaders
(
nullonerror.org
)
2 points
by
delduca
29 days ago
|
past
7.
Steamosaic: Generate a mosaic of your Steam account
(
steamosaic.com
)
1 point
by
delduca
30 days ago
|
past
8.
How to avoid dynamic linking of Steam's client library using a old trick
(
nullonerror.org
)
3 points
by
delduca
31 days ago
|
past
9.
Executing Untrusted Code in Serverless Environments
(
nullonerror.org
)
2 points
by
delduca
34 days ago
|
past
10.
Claude wrote a functional NES emulator using my engine's API
(
carimbo.games
)
91 points
by
delduca
45 days ago
|
past
|
91 comments
11.
Lua 5.5.0 Released
(
lua.org
)
3 points
by
delduca
53 days ago
|
past
|
2 comments
12.
Show HN: Claude wrote a NES emulator using my engine's API
(
carimbo.games
)
2 points
by
delduca
59 days ago
|
past
|
1 comment
13.
Deep Dive: Modernizing Stalld
(
walac.github.io
)
2 points
by
delduca
3 months ago
|
past
14.
Software Sandboxing: The Basics
(
emilua.org
)
2 points
by
delduca
3 months ago
|
past
15.
Language Models Are Injective and Hence Invertible
(
arxiv.org
)
4 points
by
delduca
3 months ago
|
past
|
1 comment
16.
My 2D game engine for Lua is celebrating its 2nd anniversary with version 3
(
github.com/willtobyte
)
3 points
by
delduca
3 months ago
|
past
|
1 comment
17.
Carimbo now have a better stack trace and Sentry integration
(
nullonerror.org
)
3 points
by
delduca
5 months ago
|
past
18.
Show HN: Carimbo now have a better stack trace and Sentry integration
(
nullonerror.org
)
1 point
by
delduca
5 months ago
|
past
19.
Taking advantage of Python's concurrent futures to full saturate your bandwidth
(
nullonerror.org
)
1 point
by
delduca
5 months ago
|
past
20.
Executing Untrusted Code in Serverless Environments
(
nullonerror.org
)
2 points
by
delduca
5 months ago
|
past
21.
Show HN: Clone of a Macintosh-Like Computer with a Built-In Basic Interpreter
(
reprobate.site
)
3 points
by
delduca
5 months ago
|
past
22.
Happy birthday to the greatest fictional AI system, self aware date 29th Aug
(
terminator.fandom.com
)
2 points
by
delduca
5 months ago
|
past
23.
Show HN: Game demo made with my homemade game engine
(
reprobate.site
)
101 points
by
delduca
5 months ago
|
past
|
54 comments
24.
The C Pointer Game – Pointers, Arrays and Strings for Kids
(
punkx.org
)
1 point
by
delduca
6 months ago
|
past
25.
Tell HN: C and C++ are absolute beasts when it comes to performance efficient
4 points
by
delduca
6 months ago
|
past
|
1 comment
26.
How to avoid dynamic linking of Steam's client library using a old trick
(
nullonerror.org
)
2 points
by
delduca
6 months ago
|
past
27.
Replacing Lua's math.random module with the Xorshift algorithm
(
nullonerror.org
)
5 points
by
delduca
6 months ago
|
past
|
1 comment
28.
Show HN: Carimbo, a 2D game engine written in C++23 using SDL, featuring Lua
(
github.com/willtobyte
)
5 points
by
delduca
6 months ago
|
past
|
1 comment
29.
Poor's Man Shaders
(
nullonerror.org
)
2 points
by
delduca
6 months ago
|
past
30.
Orchestrating a Google Kubernetes cluster using TypeScript
(
nullonerror.org
)
2 points
by
delduca
6 months ago
|
past
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