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1.Show HN: I open sourced a game I just released on Steam, written in Lua (github.com/a327ex)
496 points by adnzzzzZ on May 23, 2021 | past | 97 comments
2.Lessons learned from releasing my second game (a327ex.com)
2 points by adnzzzzZ on May 19, 2021 | past
3.Why indie developers shouldn't fear being cancelled (a327ex.github.io)
1 point by adnzzzzZ on Feb 3, 2021 | past
4.Thoughts on Making Small Games (a327ex.github.io)
3 points by adnzzzzZ on Jan 22, 2021 | past
5.Why 1-based indexing is right for Lua (a327ex.github.io)
3 points by adnzzzzZ on Jan 16, 2021 | past | 2 comments
6.Borders vs. No Borders (a327ex.substack.com)
3 points by adnzzzzZ on Dec 26, 2020 | past
7.I open sourced my game along with a tutorial on how to make it using Lua (github.com/a327ex)
404 points by adnzzzzZ on July 5, 2020 | past | 93 comments
8.Making rxi's lite my main text editor (github.com/a327ex)
5 points by adnzzzzZ on May 26, 2020 | past
9.Taking Sex Differences in Personality Seriously (scientificamerican.com)
3 points by adnzzzzZ on Dec 14, 2019 | past
10.John Carmack on Work-Life Balance (youtube.com)
1 point by adnzzzzZ on Sept 2, 2019 | past
11.Procedural Overmap Generation (github.com/adnzzzzz)
1 point by adnzzzzZ on April 28, 2019 | past
12.How I made my own 2D game engine in under 2 months (ssygen.com)
5 points by adnzzzzZ on April 30, 2018 | past
13.How to make a game from scratch using Lua and Löve (github.com/ssygen)
335 points by adnzzzzZ on Feb 18, 2018 | past | 102 comments
14.The Power of Lua and Mixins (notmagi.me)
81 points by adnzzzzZ on April 6, 2014 | past | 24 comments

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