Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Djikstra maps. This page describes it better than I can: http://www.roguebasin.com/index.php/Dijkstra_Maps_Visualized but it can be a real simple way to add emergent behavior to an AI in a game (my interest in it), among other things.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: